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  How do I test for key typed or released with the Keyboard class?  (Read 1858 times)
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Offline ASL

Senior Newbie





« Posted 2006-04-20 10:17:28 »

The Keyboard class only has Keyboard.keyPressed. How do I test for released or typed. I dont think you can add a listener to the Display's drawable, but even if you can it would be great if I could stick with Keyboard-class. Its nice and easy to use!
Offline g666

Junior Devvie





« Reply #1 - Posted 2006-04-20 10:21:47 »


does this help?

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      int events = Keyboard.getNumKeyboardEvents();
      for(int i=0; i<events; i++){
         
         if(!Keyboard.next()) break;
         
         int key = Keyboard.getEventKey();
         //true if was pressed, false if was released
         boolean pressed = Keyboard.getEventKeyState();
         
         if(!pressed && key == Keyboard.KEY_ESCAPE)
            finished = true;
         
         if(!pressed && key == Keyboard.KEY_F){
                fullscreen = !fullscreen;
              try {
                    Display.setFullscreen(fullscreen);
              }
              catch(Exception e) {
                    e.printStackTrace();
              }
           }
                         
           if(!pressed && key == Keyboard.KEY_Z)
              wireframe = !wireframe;
       }

desperately seeking sanity
Offline ASL

Senior Newbie





« Reply #2 - Posted 2006-04-20 11:18:52 »

Yes it worked, thanks!  Wink
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