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  Online Chapter: Odejava and Java 3D  (Read 1499 times)
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Offline Andrew Davison

Junior Member


Medals: 2



« Posted 2006-04-12 07:39:55 »

Dear All,

I've just put a new chapter up at the Killer Game Programming in Java website:

It introduces Odejava, and shows how to build a 'bouncing balls in a box' example, where the visuals use Java 3D.

It's chapter 20.5, in the middle of the "Java 3D" section.

Comments are appreciated.

- Andrew

Dr. Andrew Davison
Dept. of Computer Engineering
Prince of Songkla University, Hat Yai
Songkhla 90112, Thailand
Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #1 - Posted 2006-04-12 10:14:48 »

looks good - parts are probably also useful for non-java3d users Smiley

good job!

PS: maybe it would be good to announce in a side note, that soon there will be also JOODE as a pure java alternative.

:: JOODE :: Xith3d :: OdeJava ::
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #2 - Posted 2006-04-12 14:48:33 »

PS: maybe it would be good to announce in a side note, that soon there will be also JOODE as a pure java alternative.
I agree.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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