Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (408)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  2D Zeldaish Game Optimizing Help!!  (Read 1700 times)
0 Members and 1 Guest are viewing this topic.
Offline Qui-Don

JGO Visitor




« Posted 2006-04-05 14:28:04 »

Hi there!
Im very new to J2ME and I have a hard time to make things work the best posible way.
I have a WIP that is the same gameplay as zelda and on my cell phone it runns quite good, but on the emulator or any other phone that has a screen bigger then 176x220 it runns very slow. Does any one have any optimizing tips? I could post the .jar file if it would help, or even the source code (but thats very unorginized right now).

If you make and Image in the program that is transperant and fills the screen does it make the game run slower? and if I have two threads of two diffrent classes running does that slow down the game process? If I make my thred sleep longer does it run better on other phones?

Thanks for any replay  Wink

//Qui
Offline OverKill

Junior Member




Java games rock!


« Reply #1 - Posted 2006-04-06 09:15:14 »

Maybe explain how you set up your code system first.
What device are you using?

The regular optimisations are still valid here.
* only draw stuff on the screen
* what size are the tiles you are drawing?

For J2me try the following:
* execute the on-Functions as fast as possible
* do not print strings to the screen
* do not send stuff to System.out

Have you thought of implementing dirty rectangles? Google for it.
Offline kylix999

Junior Member





« Reply #2 - Posted 2006-04-06 09:31:36 »

... and if your game is optimized to some resoulution always use cliping , so when it will work on other device with larger screen there will be no overdrown etc , also this is not j2me special forum, you should post your questions to forums like: benhui.net or directly to phones manufactures forums where their comunitys will help you
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Get high quality music tracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (100 views)
2013-05-17 21:29:12

alaslipknot (108 views)
2013-05-16 21:24:48

gouessej (138 views)
2013-05-16 00:53:38

gouessej (133 views)
2013-05-16 00:17:58

theagentd (145 views)
2013-05-15 15:01:13

theagentd (131 views)
2013-05-15 15:00:54

StreetDoggy (174 views)
2013-05-14 15:56:26

kutucuk (196 views)
2013-05-12 17:10:36

kutucuk (198 views)
2013-05-12 15:36:09

UnluckyDevil (204 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.064 seconds with 21 queries.