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Offline harry@dayfamilyweb

Junior Member





« Posted 2006-03-31 23:36:02 »

i have a sugestion for the SGS it should have a 3D tutorial and a 2D please do you think this is a good idea
Offline harry@dayfamilyweb

Junior Member





« Reply #1 - Posted 2006-03-31 23:37:13 »

another sugestion is to make the SGSserver.jar file into a .war files so it works on real servers
Offline Jeff

JGO Coder




Got any cats?


« Reply #2 - Posted 2006-03-31 23:55:42 »

The SunGameServer.jar is not a war because the SGS is NOT a J2EE application.

Its a J2SE application.  J2EE is totally inappropriate for what it is trying to accomplishj.

As for the examples you are asking for, that really goes beyond the SGS and into game design. 
As the community site settles down I expect we wil lsee may examples that come from the community.
I'm doing the JNWN project as a starter for folks who would like to collaborate on an open source MMO.


Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
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Legends of Yore - The Casual Retro Roguelike
Offline harry@dayfamilyweb

Junior Member





« Reply #3 - Posted 2006-04-01 00:05:02 »

sorry i just wondered seeing as SGSServer.jar is a server side app and i was just wondering how you would run it on a server
Offline Jeff

JGO Coder




Got any cats?


« Reply #4 - Posted 2006-04-01 00:23:13 »

You run it by typing java -jar SunGameServer.jar

In other words, it is a server, like Tomcat.  Not a J2EE application,l like the apps you install INTO tomcat.

SGS  == Tomcat for games  (roughly)

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline harry@dayfamilyweb

Junior Member





« Reply #5 - Posted 2006-04-01 00:35:46 »

what if you have a remote server wear you can only access certain controls/features pleas explain how to do this please
Offline Jeff

JGO Coder




Got any cats?


« Reply #6 - Posted 2006-04-01 00:44:50 »

The same way you do it today with J2EE.

You provide your app, which consists of your JAR file and your deployment descriptor, to the provider.  They install it
into their backend.

Now the exact way you provide it to them will be up to them.  It could by by hand. it coudl be through a web interface.

If you *are* a provider then you dont run the SDK, you run the full back-end.  This includes JMX based administration
and management tools you can either use directly or interface to your own management functions.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline harry@dayfamilyweb

Junior Member





« Reply #7 - Posted 2006-04-01 03:39:13 »

ok i think i get it
Offline harry@dayfamilyweb

Junior Member





« Reply #8 - Posted 2006-04-01 22:14:58 »

did anyone notice my fist sugestion
Offline Jeff

JGO Coder




Got any cats?


« Reply #9 - Posted 2006-04-02 04:27:29 »

Yes I did.  Did you notice the second part of my first answer?

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline harry@dayfamilyweb

Junior Member





« Reply #10 - Posted 2006-04-02 04:57:36 »

oh sorry Embarrassed
Offline harry@dayfamilyweb

Junior Member





« Reply #11 - Posted 2006-04-02 21:36:08 »

can i make a suggestion that the server side and client side API come separately
Offline harry@dayfamilyweb

Junior Member





« Reply #12 - Posted 2006-04-02 22:01:44 »

if the server and client APIs come separately it will take up less space on the sever and the home computer
Offline Jeff

JGO Coder




Got any cats?


« Reply #13 - Posted 2006-04-03 02:30:08 »

The SDK is distributed as one package for the developer.  We include the server in the SDK for develoerps sop that they can develop their server app code.  It is NOT a commercial server and is not itnended (or allwoed) to eoither be shipped to users OR used to set up an online service.

To run a commerical online Darkstar server you will need to license that from Sun and get the back end software intended for that purpose (which is actually multiple servers and runs on a set of computers.)  We expect that many developers will simply go to providers who have licenseed the sofwtare the samne way you go to a J2EE hosting provider today.

AT some future date we might do an "SGS Lite" which is intended for embedding for Lan play, but what is  in the SDK today is not it.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline harry@dayfamilyweb

Junior Member





« Reply #14 - Posted 2006-04-03 05:57:54 »

oh
Offline harry@dayfamilyweb

Junior Member





« Reply #15 - Posted 2006-04-05 20:21:10 »

is it ok to make the game free and sell add ons Huh
Offline Jeff

JGO Coder




Got any cats?


« Reply #16 - Posted 2006-04-05 20:36:20 »

The server that coems with the SDK is for development purpoes only and not for commerical use.

If you make money on it in any way, its commercial.

Its that simple

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline harry@dayfamilyweb

Junior Member





« Reply #17 - Posted 2006-04-07 21:53:06 »

The SDK is distributed as one package for the developer.  We include the server in the SDK for develoerps sop that they can develop their server app code.  It is NOT a commercial server and is not itnended (or allwoed) to eoither be shipped to users OR used to set up an online service.

To run a commerical online Darkstar server you will need to license that from Sun and get the back end software intended for that purpose (which is actually multiple servers and runs on a set of computers.)  We expect that many developers will simply go to providers who have licenseed the sofwtare the samne way you go to a J2EE hosting provider today.

AT some future date we might do an "SGS Lite" which is intended for embedding for Lan play, but what is  in the SDK today is not it.
can you post a list of webhosts on this forum when you know which ones support it pleease  Grin 
PS
the rest of my fammily use my current web hosting i would apriciate it if you could have one that supports MS fruntpage Tongue
Offline Ragosch

Junior Member




Java games rock!


« Reply #18 - Posted 2006-04-11 13:01:54 »

To run a commerical online Darkstar server you will need to license that from Sun and get the back end software intended for that purpose (which is actually multiple servers and runs on a set of computers.)  We expect that many developers will simply go to providers who have licenseed the sofwtare the samne way you go to a J2EE hosting provider today.

Any idea about the pricing policy yet or when a commercial license will be available?

Ragosch
Offline Jeff

JGO Coder




Got any cats?


« Reply #19 - Posted 2006-04-11 18:19:41 »

To run a commerical online Darkstar server you will need to license that from Sun and get the back end software intended for that purpose (which is actually multiple servers and runs on a set of computers.)  We expect that many developers will simply go to providers who have licenseed the sofwtare the samne way you go to a J2EE hosting provider today.

Any idea about the pricing policy yet or when a commercial license will be available?

Ragosch

Nope. Still being worked on by the business folks.  Trust me, when i have inforation I'll post it,

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
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