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  [JOODE] Status  (Read 906 times)
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Offline kevglass

JGO Kernel


Medals: 159
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Posted 2006-03-30 15:46:08 »

Can anyone tell me what that current feature steatus of JOODE is or better still point me at the recently updated feature list on the website?

Kev

Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #1 - Posted 2006-03-30 16:19:54 »

there's just been one recesently asking the same question:
http://www.java-gaming.org/forums/index.php?topic=13015.0

but I can make a list none the less:
  • several Joint-Types, but no angular motors yet
  • SimpleSpace, OctTreeSpace
  • Geoms: Sphere,Convex-Geoms (Tom's working still on those)

@ the other JOODE Developers: have I forgotten anything?

:: JOODE :: Xith3d :: OdeJava ::
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #2 - Posted 2006-03-30 16:34:49 »

Joints : unpowered, and unlimited
  • JointBall
  • JointContact
  • JointSlider
  • JointHinge
  • ?JointFixed? (don't know if it works)
Geoms :
  • SphereGeom
  • BoxGeom : buggy
  • ConvexGeom : under development
  • SpaceGeom : stub
Space :
  • SimpleSpace
  • OctTreeSpace
  • (HashSpace is not implemented but OctTreeSpace is better).
Contact handling
LCP solver
Many Testcases !
Helping classes (SimpleWorld)
Pluggable Collision System

And many more to come.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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