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  JOODE Development Status  (Read 19096 times)
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Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #90 - Posted 2006-04-18 19:00:45 »

<joke>Hey hdietrich, if you have too much time and wanna contribute to open-source, just go the xith3d way.. We don't have too many developers, you know ^^</joke>

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline hdietrich

Junior Member




Harald Dietrich


« Reply #91 - Posted 2006-04-24 13:54:04 »

Sometimes it helps to have some distance from the code. After a weekend without any coding I have found the "last" Wink bug in QuickStepper. All tests are running now with QuickStepper and show pretty reasonable results.  Grin Grin Grin
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #92 - Posted 2006-04-24 14:21:21 »

Sometimes it helps to have some distance from the code. After a weekend without any coding I have found the "last" Wink bug in QuickStepper. All tests are running now with QuickStepper and show pretty reasonable results.  Grin Grin Grin
Yeah that's true. Cool.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline hdietrich

Junior Member




Harald Dietrich


« Reply #93 - Posted 2006-04-27 13:29:35 »

Regarding the webpage effort: What about using apache forrest (http://forrest.apache.org) for the webpages? It is very simple to create some static webpages with forrest using XDoc. If there are no complaints I would start setting up the project to use forrest for the webpage.
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #94 - Posted 2006-04-28 18:00:46 »

Regarding the webpage effort: What about using apache forrest (http://forrest.apache.org) for the webpages? It is very simple to create some static webpages with forrest using XDoc. If there are no complaints I would start setting up the project to use forrest for the webpage.
I don't know Forrest, but I see no problem using it.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #95 - Posted 2006-04-29 04:14:27 »

I don't know Forrest, but I see no problem using it.

I do...  I just checked it out because I thought it might be useful for a web site I need to make...
Following their instructions to the letter, it fails.
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$ cd MyNewSite
$ forrest seed
...
$ forrest
...
/home/scottpalmer/apache-forrest-0.7/main/webapp/resources/schema/relaxng/sitemap-v06.rng:2087:29: error: datatype library "http://www.w3.org/2001/XMLSchema-datatypes" not recognized
/home/scottpalmer/apache-forrest-0.7/main/webapp/resources/schema/relaxng/sitemap-v06.rng:2097:30: error: datatype library "http://www.w3.org/2001/XMLSchema-datatypes" not recognized
/home/scottpalmer/apache-forrest-0.7/main/webapp/resources/schema/relaxng/sitemap-v06.rng:2107:29: error: datatype library "http://www.w3.org/2001/XMLSchema-datatypes" not recognized

BUILD FAILED
/home/scottpalmer/apache-forrest-0.7/main/targets/validate.xml:170: Validation failed, messages should have been provided.

Total time: 7 seconds

Nothing about this in the docs or FAQ that I can find - and that was using the 0.7 tarball, which one would assume is at least somewhat stable.

Offline hdietrich

Junior Member




Harald Dietrich


« Reply #96 - Posted 2006-04-29 12:49:03 »

I do not see any problems on my machine. As soon as I have setup a rudimentary page I will check in the code and integrate the generation of the website in the ant scripts.
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #97 - Posted 2006-04-30 01:24:52 »

My appologies.. it turns out that Forrest has issues with running on Mustang.

Offline hdietrich

Junior Member




Harald Dietrich


« Reply #98 - Posted 2006-05-01 15:24:52 »

I have setup a documentation structure with Apache Forrest and checked in the doc.

Until now Apache Forrest (http://forrest.apache.org) has to be installed on your computer to build the website. If you have setup Apache Forrest the site can be generated by running the command forrest from the projects root directory. The generated site then can be found in the directory build/site.

Short instructions (Apache Forrest installation):
  • Download Apache Forrest: http://forrest.apache.org/mirrors.cgi#closest
  • Unzip/untar the download to a dierctory of your choice
  • Add an environment variable FORREST_HOME containing the path to the directory where you extracted Apache Forrest
  • Add the subdirectory FORREST_HOME/bin to your execution path variable

Detailed instructions can be found at the Apache Forrest page http://forrest.apache.org/docs_0_70/your-project.html
Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #99 - Posted 2006-05-17 22:20:59 »

mmh have you changed anything at the steppers, hdietrich? Because now the BoxBoxCollisionTest looks real crazy, but I think, it looks also a bit wrong with the QuickStepper. mmh...maybe theres something more general wrong...or is there maybe accidently an old version up?

:: JOODE :: Xith3d :: OdeJava ::
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline hdietrich

Junior Member




Harald Dietrich


« Reply #100 - Posted 2006-05-18 14:52:17 »

Uh, you are right. The BoxBoxCollisionTest and BoxCollisionTest show ugly results. The rest of the tests are OK, at least the one's that were working before. I have the suspicion that the BoxBoxCollider still has errors.

The Stepper were not influenced by the last changes, so I think it's not realted to the API changes I just commited. I will do some debugging of the BoxBoxCollider again  Sad
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #101 - Posted 2006-07-03 03:11:36 »

I just wanted to see what the state of JOODE was and so I attempted to compile the latest code from Subversion (rev 234).  It fails to build, assuming simply issueing "ant" in the same fodler as the build.xml should work.

The error is:
compile:
    [javac] Compiling 80 source files to C:\dev\lib\joode\trunk\build\classes
    [javac] C:\dev\lib\joode\trunk\src\java\net\java\dev\joode\collision\collider\Colliders.java:8: package net.java.dev.joode.collision.convex does not exist
    [javac] import net.java.dev.joode.collision.convex.ConvexConvexCollider;
    [javac]                                            ^
    [javac] C:\dev\lib\joode\trunk\src\java\net\java\dev\joode\collision\collider\Colliders.java:84: cannot find symbol
    [javac] symbol  : variable ConvexConvexCollider
    [javac] location: class net.java.dev.joode.collision.collider.Colliders
    [javac]             setCollider(Geom.dConvex, Geom.dConvex, ConvexConvexCollider.INSTANCE);
    [javac]                                                         ^
    [javac] 2 errors


Did somebody forget to check something in?

Offline hdietrich

Junior Member




Harald Dietrich


« Reply #102 - Posted 2006-07-03 19:00:01 »

Sorry, I did not use ant for building and did not realize this bogus. I checked in a new version of the ant build file, which is working.
Offline boo

Innocent Bystander





« Reply #103 - Posted 2006-08-20 16:41:04 »

Can you please point me to the real code repository of joode? I have looked at joode.dev.java.net cvs, but the sources are untouched for nine months. And can you tell me the current development status. What is missing? Is there a roadmap?

thanks,
boo

Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #104 - Posted 2006-08-21 15:28:36 »

we're at sourceforge:
joode.sourceforge.org

:: JOODE :: Xith3d :: OdeJava ::
Offline stefiqeg

Junior Newbie





« Reply #105 - Posted 2006-09-09 17:11:51 »

I get permanent errors when I try to check out from svn. The same effect for svn online browsing. Any ideas?

Thanks, Steffen.
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #106 - Posted 2006-09-09 17:39:05 »

Must be Sourceforge being down for some time.. it happens once in a while. Try again later.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline kylix999

Junior Member





« Reply #107 - Posted 2006-09-13 18:52:00 »

when finally some oficial joode version will be released (some one jar file or something) ?
Offline keltoi

Junior Newbie




Java games rock!


« Reply #108 - Posted 2006-09-24 18:14:28 »

I reacently downloaded the svc snapshot.
And Joode works!
My Question is when Version 1.0 will appear.
How far is Joode compared to odejava?

Thanks.
Offline kylix999

Junior Member





« Reply #109 - Posted 2006-09-24 20:41:52 »


My Question is when Version 1.0 will appear.


 Huh
Offline kitfox

Junior Member




Java games rock!


« Reply #110 - Posted 2006-09-26 14:43:10 »

Hi,

I've nto been active in JOODE for a while, but am taking another look at it.  I noticed that JOODE currently is using JOGL 1.1 for examples, which is casusing a lot of problems when I try to run them against the new JSR 231.  Would it be okay iwht the admins if I upgraded the test code to run with JSR 231?

Mark McKay
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #111 - Posted 2006-09-26 19:50:06 »

Hi,

I've nto been active in JOODE for a while, but am taking another look at it.  I noticed that JOODE currently is using JOGL 1.1 for examples, which is casusing a lot of problems when I try to run them against the new JSR 231.  Would it be okay iwht the admins if I upgraded the test code to run with JSR 231?

Mark McKay
Doesn't JOODE uses Xith3D ? Xith3D is JSR-231 ready.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline kitfox

Junior Member




Java games rock!


« Reply #112 - Posted 2006-09-26 22:19:13 »

Well, the version of Xith included with JOODE uses the old JOGL 1.1.  Maybe Xith should be upgraded instead, then?
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #113 - Posted 2006-09-26 22:27:24 »

Well, the version of Xith included with JOODE uses the old JOGL 1.1.  Maybe Xith should be upgraded instead, then?
Yeah sure.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #114 - Posted 2006-09-26 22:29:03 »

Latest stable build is 0.8 http://xith.org/download/builds/latest/
1.0 is on the way to come out (some things to be done : http://www.xith.org/pages/todo.html )

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #115 - Posted 2006-09-27 00:09:27 »

1.0 is on the way to come out (some things to be done : http://www.xith.org/pages/todo.html )

For me the link ends in a page-not-found-error for some strange reason. But if I directly typed it into the address field of my firefox it worked. But you can easily go to xith.org and click on features->Development Plan and you'll see the plan Wink.

Marvin
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #116 - Posted 2006-09-27 00:11:24 »

Just another question....

You guys migrated you source to sourceforge some time ago, didn't you? Did you have to pay dev.java.net for handing out the RCS files? As far as I know they're needed to migrate the CVS history, aren't they? If you made it a free way, please tell me how you did it.

Marvin
Offline kitfox

Junior Member




Java games rock!


« Reply #117 - Posted 2006-09-27 15:15:01 »

Well, I upgraded the jars to the lastest Xith, but now can't compile.  It looks like quite a few objects have changed names and some have been deleted.

In XithConverter.java, what's the Rectangle() that takes 8 parameters?  No library seems to include it and my IDE keeps wanting to turn it into a java.awt.Rectangle. 

Should I check in what I currently have, or try to squash the bugs first?
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #118 - Posted 2006-09-27 15:38:10 »

Well, I upgraded the jars to the lastest Xith, but now can't compile.  It looks like quite a few objects have changed names and some have been deleted.

In XithConverter.java, what's the Rectangle() that takes 8 parameters?  No library seems to include it and my IDE keeps wanting to turn it into a java.awt.Rectangle. 

Should I check in what I currently have, or try to squash the bugs first?
Rectangle has been renamed to Cube, sorry for that but it's way more logical. Rectangle = 2D, Cube = 3D

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline kitfox

Junior Member




Java games rock!


« Reply #119 - Posted 2006-09-28 02:02:10 »

Okay, now I have a Rectangle that appears to accept

Rectangle(float, float, float, float, float, float, boolean, boolean, boolean, int)

Neither Cube constructor appears to handle this.

Specifically, one of the lines in XithConverter.java is

         Shape3D shape = new Rectangle(0, 0, 0, side.getX(), side.getY(),
               side.getZ(), true, true, true, 1);
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