Too long? here's the short version, which book would be best? http://wiki.java.net/bin/view/Games/JavaGamingBooks
Hey, I read through this form and I didn't see any flaming at all! What a succesful forum! While looking through I was looking for book suggestions (It's going to be my birthday soon
April 1st lol)
and I found some through the wiki.http://wiki.java.net/bin/view/Games/JavaGamingBooks
I was really leaning toward the middle one ("Killer Game Programming") because the author keeps his website fresh with new chapters and content, you can tell he truelly wants people to learn from his book. I played the sample game of the bottom book ("Developing Games in Java"), but I wasn't all that impressed. And I have no clue about the top book. Anyone have suggestions?
Later on I will go into C++ and hopefully many other languages, ((C++) Which I've heard a million times is very similar to java) and I want to learn better ways to approach a problem. I have already finished a beginners book "Java 1.2 in 24 hours" (SAMS) and I have ("Java 2 Game Programming"), but it seems to be oriented to people that already know C++.
Thanks, also when I tested out some of ("Killer Game Programming in Java")'s programs they took ALONG time (few sec., but I have a fast comp.) to load, like the terrain or tree growing program, just wandering if all Java 3D is slow to load like that.