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Offline mobutler

Senior Newbie

Java games rock!

« Posted 2002-11-12 18:22:01 »

I am new to Java3D I am trying to read in a text File that contains x,y and z coordinates.  I want to put them into a point Array.  How do I get the points from the file so they are displayed on the scene.  This is what I tried.

   StringTokenizer st = new StringTokenizer(line);
               time = Double.valueOf(st.nextToken()).doubleValue();
               x = Double.valueOf(st.nextToken()).doubleValue();
               y = Double.valueOf(st.nextToken()).doubleValue();
               z = Double.valueOf(st.nextToken()).doubleValue();

                 PointArray par = new PointArray(vertexCount, vertexFormat);
                 Point3d[] pts1 = new Point3d[1];
                 pts1[0] = new Point3d(x,y,z);

                  Color3f[] co= {new Color3f(1.0f,0.0f,0.0f), new Color3f(1.0f,0.3f,0.5f),new Color3f(0.8f,0.3f,0.9f)};

               //System.out.println(time+ ",  "+x);

but it didn't work.  I would appreciate any assistance available.
Offline Breakfast

Senior Devvie

for great justice!

« Reply #1 - Posted 2002-11-13 07:12:04 »

This doesn't look bad to me, assuming you are incrementing the indices of pts[] rather than sending each new point3d to pts1[0].

What error message is it raising? As a start you could get the values output to the command line with a simple System.out.println("x= "+x+", y="+y+", z="+z) type command. That would at least tell you whether the tokens are being parsed correctly.
Offline Herkules

Senior Devvie

Friendly fire isn't friendly!

« Reply #2 - Posted 2002-11-13 07:29:04 »


The code snippet just creates a single vertex? What do you expect to see then?

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