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  low performance, better graphic card.... STRANGE!!!  (Read 1736 times)
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Offline adamadas

Senior Newbie




*** Visualise The Imagination ***


« Posted 2006-03-22 21:54:08 »

Hi to everyone !

I develop a game using JOGL and something very strange happens. Shocked

I have 2 PCs with the following bacic characteristics:

   * BASE STATION
         -2.0 GHz CPU
         -ASUS A9550 128 MB GRAPHICS CARD
         -max resolution: 1280x1024

   * LAPTOP
         -I.7 GHz Cetrino CPU
         -GeForce FX Go5200 64 MB
         -max resolution: 1280x800 (wide screen)

Although it seems that the base station can give better performance the opposite happens and i mean that the game in the base station runs very slowly. On laptop everything seems OK.

I tried to play with the resolution or with the options of the two graphics cards but nothing changes...

What is the reason for this strange mulfunction??? Huh
Offline Riven
« League of Dukes »

JGO Overlord


Medals: 439
Projects: 4


Hand over your head.


« Reply #1 - Posted 2006-03-22 22:53:55 »

Trying not to state the obvious, but ehm... updated your drivers?

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Projects: Revenge of the Titans, Titan Attacks, Droid Assault, and Ultratron
Offline Ken Russell

JGO Coder




Java games rock!


« Reply #2 - Posted 2006-03-22 23:27:22 »

Do the JOGL demos (like Gears) run well on your desktop?

As Riven points out, are you running the latest set of drivers on your desktop?

Frankly as far as I know the Radeon 9550 is a pretty old card while the GeForce FX Go5200 is pretty recent. I have a Quadro FX Go700 which I think is comparable to your Go5200 and haven't had any problems. On the other hand, I know of co-workers who run into trouble sometimes with Radeon 9500 cards and lack of available functionality or hitting a software accelerated path in the drivers.
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Offline adamadas

Senior Newbie




*** Visualise The Imagination ***


« Reply #3 - Posted 2006-03-26 16:06:44 »

completely no change in anything...

I think that this card has some problems maybe...
Offline Chris61182

Junior Member





« Reply #4 - Posted 2006-08-08 23:31:42 »

You didn't state what type of CPU you were using. If the base system is a Pentium4 it is just simply not comparable to the PentiumM, and unless your test cases are fill rate dependent (ie. complex shaders or lots of over draw), you are likely to be draw call limited (ie. CPU).
Offline mabraham

Junior Member





« Reply #5 - Posted 2006-08-12 20:59:03 »

Chris is right, I think a 1.6GHz Pentium M (Banias core) is about as fast as a 2.4GHz Pentium 4, although it obviously varies depending on the sort of benchmark (markedly different CPU designs).
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