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  Personal Java Game API  (Read 1340 times)
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Offline brownb2

Junior Newbie




Java games rock!


« Posted 2003-06-20 08:01:33 »

Does anyone know of a good 2D API for PersonalJava?
I know its an old standard but I need it for devices such as the Pocket PC with Jeode and the Sharp Zaurus?
I want to do things like scale and rotate with sprites.

I've tried writing an API myself but its like wading through mud without J2ME BufferedImage support Sad

Thanks
Offline larry

Junior Member




.. son of jor-el, kneel before zod ...


« Reply #1 - Posted 2003-06-20 11:31:37 »

I dont think you will find anyting with Personal Java, its not meant for graphics.

Offline brownb2

Junior Newbie




Java games rock!


« Reply #2 - Posted 2003-07-14 11:19:05 »

IMHO thats like saying Java 1.1.8 isn't designed for graphics!
The only API I came across was for SuperWaba which I don't want to use - its a bit clunky and overkill for what I want. I'm now writing my own simple sprite engine for Personal Java (rotate and scale initially). I know PJ is a defunct platform but Sun have left me with no choice with Pocket PC as it has no free J2ME Runtime Sad
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