Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (475)
Games in Android Showcase (106)
games submitted by our members
Games in WIP (530)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  A slight issue with source code related to the 'GL' interface  (Read 861 times)
0 Members and 1 Guest are viewing this topic.
Offline K.I.L.E.R

Senior Member




Java games rock!


« Posted 2006-03-21 03:43:26 »

It simply cannot be found.
This isn't important but for someone who likes using Eclipse's auto-argument-fill it can get really annoying looking at arg01...argNM.

Sorry this is a little nit-pickish and not necessary but I just want to know what happened to the GL interface source.
Thanks.

Vorax:
Is there a name for a "redneck" programmer?

Jeff:
Unemployed. Wink
Offline Ken Russell

JGO Coder




Java games rock!


« Reply #1 - Posted 2006-03-21 09:22:40 »

It's autogenerated during the build process; we don't currently ship it with the JOGL sources. If you build the source tree it will be produced.
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #2 - Posted 2006-03-21 16:26:17 »

It would be extremely nice if it was included in the future. Being able to see the parameter names directly while coding really helps a lot. =)

Play Minecraft!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Ken Russell

JGO Coder




Java games rock!


« Reply #3 - Posted 2006-03-21 18:19:27 »

OK, please file an RFE about this and we'll try to modify our build scripts to produce it.
Offline Ka-El

Senior Newbie





« Reply #4 - Posted 2006-03-21 23:26:03 »

eclipse it will autofill correctly if you tell it where your jogl/jsr231 javadoc is located (java archived or extracted). but, for the life of me, i can't find the specific place i did that.
Offline Ka-El

Senior Newbie





« Reply #5 - Posted 2006-03-21 23:56:46 »

hmmm. ok, if you have jogl.jar added as an external jar and it shows up as a node in your project, rightclick select it and assign its javadoc location and source locations.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

ctomni231 (33 views)
2014-07-18 06:55:21

Zero Volt (29 views)
2014-07-17 23:47:54

danieldean (24 views)
2014-07-17 23:41:23

MustardPeter (26 views)
2014-07-16 23:30:00

Cero (41 views)
2014-07-16 00:42:17

Riven (43 views)
2014-07-14 18:02:53

OpenGLShaders (31 views)
2014-07-14 16:23:47

Riven (30 views)
2014-07-14 11:51:35

quew8 (29 views)
2014-07-13 13:57:52

SHC (65 views)
2014-07-12 17:50:04
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!