princec
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Posted
2006-03-05 00:30:01 » |
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oNyx
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Reply #1 - Posted
2006-03-05 01:53:31 » |
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Wee \  /
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oNyx
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Reply #2 - Posted
2006-03-05 02:15:42 » |
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Hm. The first level is ultra hard with a shitload of enemies which all take a shitload of hits. Didnt manage to beat it... o_O
Is that the crippling in action?
Sun Mar 05 03:05:24 CET 2006 You have played Titan Attacks 1 times for 137 minutes Sun Mar 05 03:05:24 CET 2006 Max games 5 / max time 10 / max level 0
Says the log.
edit: uninstalling it left some odd TitanAttacks.exe.txt and OpenAL32.dll behind.
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Games published by our own members! Check 'em out!
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CaptainJester
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Reply #3 - Posted
2006-03-05 02:25:08 » |
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Can't even get past the first level. Is there some trick?
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nonnus29
Senior Devvie   
Giving Java a second chance after ludumdare fiasco
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Reply #4 - Posted
2006-03-05 03:28:30 » |
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Hmmm, think I'll wait for the updated version... Screenshots look sweet though.
Edit: Correction screenshots are @!#$ing beautiful!
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swpalmer
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Reply #5 - Posted
2006-03-05 03:57:03 » |
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You guys stink  I got all the way to the Alien home world and crashed the game  (I'm playing on Mac, not sure if that makes a difference.) You need to fix those bugs Cas'... I would have had a great high score.
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oNyx
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Reply #6 - Posted
2006-03-05 05:09:40 » |
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>I got all the way to the Alien home world and crashed the game
Managed that with the beta, too. But when I played it was really too hard. And I dont mean "hard" as in "difficult"... it was completely unbeatable afaict (you simply cant deal enough damage - even with ultrafast tapping and taking out the closer ones first [for higher firerate]). It was like playing level 30 or 40 without any powerups.
The first "shitload" means about 40 and the second one means about 5-10 or more hits. Cant really tell how many hits they took, because they were overlapping all the time.
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Vorax
Senior Devvie    Projects: 1
System shutting down in 5..4..3...
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Reply #7 - Posted
2006-03-05 05:31:28 » |
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Hmmm...It started me on level 81 which was damn near impossible without any powerups. I uninstalled incase there was baggage from the beta causing it. Then I launched and it was expired and I couldn't play at all 
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princec
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Reply #8 - Posted
2006-03-05 08:08:59 » |
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Sorry sorry sorry! I uploaded the debug build last night which starts on level 81 by accident! Please redownload! If any of you guys would like a code drop me a line. Cas 
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Matzon
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Reply #9 - Posted
2006-03-05 08:46:48 » |
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couple of things: * installer made a folder called TitanAttacks - instead of Titan Attacks (both in start menu and folder on disk) * shortcuts to license, order and readme didn't work (files missing) * Briefly played the game, and the logs said: Sun Mar 05 09:36:23 CET 2006 You have played Titan Attacks 0 times for 11 minutes * uninstalling left OpenAL32.dll and folder behind * highscore missing * installed, uninstalled, installed - on each startup I am asked to register or join mailinglist - if I choose not to, I am asked to buy or submit to invasion at which point it exits to site. If I decide to register or be on the mailinglist instead the game throws an ingame error (generic) when registering and lets me play the game.
Game looks, sounds and plays great - as usual. I'll play some more later...
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Games published by our own members! Check 'em out!
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oNyx
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Reply #10 - Posted
2006-03-05 19:11:12 » |
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Got this bug report (from bra1n/suck3r):
Bomb out at the alien homeworld.
java.lang.NullPointerException Sun Mar 05 19:17:53 CET 2006 at invaders.Entity.setAppearance(Entity.java:69) Sun Mar 05 19:17:53 CET 2006 at invaders.behaviours.Centipede$PodInstance.<init>(Centipede.java:316) Sun Mar 05 19:17:53 CET 2006 at invaders.behaviours.Centipede$Instance.morphIntoPod(Centipede.java:251) Sun Mar 05 19:17:53 CET 2006 at invaders.behaviours.Centipede$Instance.onDamaged(Centipede.java:208) Sun Mar 05 19:17:53 CET 2006 at invaders.Gidrah.damage(Gidrah.java:373) Sun Mar 05 19:17:53 CET 2006 at invaders.Gidrah.onCollisionWithLaser(Gidrah.java:344) Sun Mar 05 19:17:53 CET 2006 at invaders.addons.LaserEffect.doTick(LaserEffect.java:117) Sun Mar 05 19:17:53 CET 2006 at net.puppygames.applet.effects.Effect.tick(Effect.java:78) Sun Mar 05 19:17:53 CET 2006 at net.puppygames.applet.Screen.tick(Screen.java:381) Sun Mar 05 19:17:53 CET 2006 at net.puppygames.applet.Screen.tickAllScreens(Screen.java:680) Sun Mar 05 19:17:53 CET 2006 at net.puppygames.applet.Game.tick(Game.java:1715) Sun Mar 05 19:17:53 CET 2006 at net.puppygames.applet.Game.run(Game.java:1358) Sun Mar 05 19:17:53 CET 2006 at net.puppygames.applet.Game.init(Game.java:733) Sun Mar 05 19:17:53 CET 2006 at net.puppygames.applet.Launcher.main(Launcher.java:64)
:x
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nva225
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Reply #11 - Posted
2006-03-05 23:17:06 » |
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Seems to work great for me. Got up to an 8x multiplier without dieing on my first try... then the ships started firing at an angle. Started losing sheilds around then. Only slight problem is I think I encountered a small amount of slowdown at one point while blowing up several guys at the same time; though maybe that was my computer just spontaneously running slow for no reason.
Very fun for a space invaders type game, since I usually find them boring (this wasn't). Nice style too.
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CaptainJester
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Reply #12 - Posted
2006-03-06 12:03:09 » |
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No problems so far. Only made it to the 8 wave. Will have to try harder.
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stanvman
Senior Newbie 
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Reply #14 - Posted
2006-03-13 08:16:38 » |
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Just finished the demo. Loved the artwork and particle effects. Loved the old school gameplay. Loved the supergun. Pissed off when my ship spontaneously exploded as the demo ended. 
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Matzon
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Reply #15 - Posted
2006-03-13 09:02:27 » |
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hehe - I actually comitted suicide at that point :p I was doing some screenshots for http://lwjgl.org/projects.php and it was going so well I might as well take a stab at the highscores - having looped the game twice I thought I had more than enough - but someone else had 100k more than me  so I ended up 2nd. it's gone up to ~ 40mill now tho!
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princec
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Reply #16 - Posted
2006-03-13 10:37:55 » |
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Not for long  I am going to wipe the hiscores in a week because the 1.0 version had a few, er, exploits which could easily be used to rack up those multi-millions. Download 1.1 and try to beat 10 million I dare you  Cas 
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CaptainJester
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Reply #17 - Posted
2006-03-13 12:08:41 » |
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Everything is great, except one thing. I find the early bonus levels a bit unfair. You don't have enough speed to get some saucers. Sometimes one will come out and you start to go towards it and it turns and goes the other way. There is no chance for you to catch it because it is going at top speed and it turned before it even hit the screen midpoint. I know that bonus levels are supposed to be challenging, but they should not be impossible. Although I must really suck. My best score is ~700,000. 
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princec
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Reply #18 - Posted
2006-03-13 18:29:19 » |
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Yeah, you do suck  I can often get 100% in the first 3 bonus stages, and I'm not even particularly good at my own game! Cas 
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CaptainJester
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Reply #19 - Posted
2006-03-15 16:05:32 » |
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I finally suck a little less.(Or you made it easier) Also I like the dark glow behind the bullets. I was always running into things that I didn't know where they came from, because my attention was on the aliens and not all the bullets flying. The dark glow made it easier to pick them up in your peripheral vision.
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princec
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Reply #20 - Posted
2006-03-15 17:43:05 » |
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I did indeed make it a fraction easier  However, it gets slightly harder for better players, to balance that. Cas 
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CaptainJester
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Reply #21 - Posted
2006-03-28 03:56:44 » |
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There is now a bug in the purchase screen. When you have purchased macimum shields, the price shows as $-2.
Also on higher waves, (in saturn), the guys that drop the big bombs that mushroom drop far too fast when they are the only baddie left. I understand you want to make it more difficult, but there should be an occasional pause to at least give a chance of getting him without getting hit by one of those bombs. I can provde screens if you want.
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princec
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Reply #22 - Posted
2006-03-28 10:38:17 » |
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Bah! Uploading fixes.... Cas 
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TheAnalogKid
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Reply #23 - Posted
2006-03-28 13:50:59 » |
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Have played the game up to the first levels in world 2 a couple of weeks ago (don't remember the name of the planet) and I have to say that once again this shooter is really addictive! And I love the graphics! Congrats Cas!
Space invaders are still great gameplay! That's what I call creativity!
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erikd
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Reply #24 - Posted
2006-04-02 12:53:57 » |
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Amazing how space invaders,which didn't really stand the test of time very well, could be updated to something very playable again. I really like the style of it and the gameplay additions to the original space invaders. One point of critique though, I think it could be a little bit more challenging. It just takes too many levels until it gets difficult so sometimes it feels a bit repetitive and I finished the demo in one go. It didn't stop me from buying it though, because I just have to see rest of the game 
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CaptainJester
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Reply #25 - Posted
2006-04-04 23:51:12 » |
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I am trying Linux out on my machine. I tried to run your Linux version and got the following: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
| java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:585) at com.sun.javaws.Launcher.executeApplication(Launcher.java:1154) at com.sun.javaws.Launcher.executeMainClass(Launcher.java:1101) at com.sun.javaws.Launcher.continueLaunch(Launcher.java:944) at com.sun.javaws.Launcher.handleApplicationDesc(Launcher.java:515) at com.sun.javaws.Launcher.handleLaunchFile(Launcher.java:218) at com.sun.javaws.Launcher.run(Launcher.java:165) at java.lang.Thread.run(Thread.java:595) Caused by: java.lang.NoClassDefFoundError at net.puppygames.applet.Game.exit(Game.java:999) at net.puppygames.applet.Launcher.main(Launcher.java:70) ... 11 more |
Not sure if the problem is on my end or your end. Any thoughts? ps. I get the same error with Ultratron.
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princec
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Reply #26 - Posted
2006-04-07 09:30:45 » |
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Er, looks like I need to get a new Linux native lib off of Elias... Cas 
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thijs
Junior Devvie  
Lava games rock!
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Reply #27 - Posted
2006-05-23 07:46:43 » |
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I just love those glowy pixelated graphics! The ingame shop really made me want to keep playing, its a waste to quit when you have a fully upgraded tank  Thijs PS: Why don't you offer a webstart demo, so people don't have to download and install the game first?
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kappa
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Reply #28 - Posted
2006-05-23 11:16:39 » |
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PS: Why don't you offer a webstart demo, so people don't have to download and install the game first?
there is a jws version, just click the linux link 
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thijs
Junior Devvie  
Lava games rock!
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Reply #29 - Posted
2006-05-23 15:33:58 » |
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there is a jws version, just click the linux link Smiley Ah now you mention it =) Cas: Any reason why not to make this more transparent to the user? Have you noticed users backing off when they have to deal with jws? It seems more convienent to use jws, just one click and you can play...
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