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Offline FluffyWolf2

Junior Newbie




Random As Ever


« Posted 2006-03-02 22:41:30 »

Can I make an object such as a "NewCharacter" global to several classes without having to pass it to each when I wish to jump from class to class?

~Fluff

Offline Jeff

JGO Coder




Got any cats?


« Reply #1 - Posted 2006-03-03 00:14:38 »

Im not really at all sure what you are asking here...

Objects are instances of classes.  So a class doesnt really "hold" an object reference.  About the closest thing to that I can think of are static fields which I **suppose** you could think of as belonging to a class....

If you want an object anyone can get out without a pre-existing reference then you put it in a sttaic field.

if only instances of class Foo can get to it then you cna put it in a private static field on foo.

If instances of many different classes shoud all be able to get to it then you make the field public and reference it as Foo.myPublicField

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Offline FluffyWolf2

Junior Newbie




Random As Ever


« Reply #2 - Posted 2006-03-03 01:28:15 »

Alright, I'm just getting a "Stack Overflow Error" after playing the game for a bit, so I thought maybe I was creating too many New Objects. *Shrugs*

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Offline Jeff

JGO Coder




Got any cats?


« Reply #3 - Posted 2006-03-03 05:07:39 »

A stack overflow means you are winding up something recursive and never getting otu of it.

User a debugger to find your error.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

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Offline Ask_Hjorth_Larsen

Junior Duke




Java games rock!


« Reply #4 - Posted 2006-03-06 01:04:00 »

Shouldn't there be a (partial) stack trace? If so you could likely see what the problem is.
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