Tomas
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Posted
2006-02-15 16:00:19 » |
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The jinput mouse support under OSX behaves wierd. When polling the system mouse seems to rember the last polls casuing the mouse poll to report movement even though I'm not moving the mouse. When stoping the mouse I often get values in the range [-2.0, 2.0]
Is this a known bug ? Or am I doing something realy weird ?
BTW: The app works fine under Windows and Linux. I'm using the 2005-06-27binaries.
// Tomas
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CTO Agency9
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Jeff
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Reply #1 - Posted
2006-02-16 00:23:49 » |
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This rings a bell...
AIR HID Manager *forces* you to buffer mouse input whereas the other two platforms do not.
Again, my memory is that we could find no way to disable this in the OSX plugin :/
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Tomas
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Reply #2 - Posted
2006-02-16 08:23:55 » |
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That basically means that the mouse support in jinput under OSX is worthless. As I can see it there is no way of finding out if the user just moved the mouse a little bit, or if we retrived a cached output.
Is this a OSX issue or a jinput implementation issue, can't imagine that this can't be done under OSX ?
Anyone with an acceptable "work around" ?
// Tomas
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CTO Agency9
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Games published by our own members! Check 'em out!
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endolf
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Reply #3 - Posted
2006-02-16 17:51:32 » |
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There is some considerable work going on on the osx plugin atm. I don't know the specifics, but i'll try and find out
HTH
Endolf
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Tomas
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Reply #4 - Posted
2006-02-18 10:46:31 » |
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That would be great, thanks 
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CTO Agency9
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Tomas
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Reply #5 - Posted
2006-02-20 10:06:45 » |
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Any news on the developing efforts on the OSX plugin ?
// Tomas
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CTO Agency9
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endolf
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Reply #6 - Posted
2006-02-20 14:38:01 » |
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Hi
Not yet, i'm waiting to hear back myself.
Endolf
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elias
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Reply #7 - Posted
2006-02-20 22:32:51 » |
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We're working hard to clean up and fix issues, and we've already fixed this particular bug (along with the one that made the OSX plugin spew out tremendous amounts of debug text). There should be some code ready really soon now.
- elias
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Jeff
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Reply #8 - Posted
2006-02-20 22:45:17 » |
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very cool, thnaks for the work, guys!
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Tomas
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Reply #9 - Posted
2006-02-21 08:06:17 » |
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We're working hard to clean up and fix issues, and we've already fixed this particular bug (along with the one that made the OSX plugin spew out tremendous amounts of debug text). Cool! Suddenly life became alot funnier  There should be some code ready really soon now. One or two weeks away ? (I have deadline by the end of this week and the only thing that is missing is the OSX mouse support  ) Keep up the good work // Tomas
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CTO Agency9
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Games published by our own members! Check 'em out!
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prof0aronnax
Senior Newbie 
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Reply #10 - Posted
2006-02-28 05:42:45 » |
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When polling the system mouse seems to rember the last polls casuing the mouse poll to report movement even though I'm not moving the mouse. I've been having this problem, too, on Panther. But not always. Can anyone tell me why the attached class does not suffer from this bug?
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Dustin
Junior Newbie
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Reply #11 - Posted
2006-03-01 23:18:59 » |
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Just a quick question. Will the new OS X plug-in, that is being worked on currently, be released as a Universal Bianary that will be compatible with the new Intel based Macs? Since JNI libraries are not compatible with the Intel based macs.
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elias
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Reply #12 - Posted
2006-03-02 15:28:37 » |
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Yes, I've made to build system output universal binaries, as well as "legacy" binaries for mac os x 10.3 and earlier.
- elias
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Dustin
Junior Newbie
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Reply #13 - Posted
2006-03-02 17:01:50 » |
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Is there a time line when these bianarys might be available?
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elias
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Reply #14 - Posted
2006-03-03 11:02:00 » |
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Nope. But we're nearly done, only the DirectInput joystick interface is missing atm.
- elias
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prof0aronnax
Senior Newbie 
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Reply #15 - Posted
2006-03-10 07:48:04 » |
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I just want to thank you for putting so much work into this library, Elias. I know we all keep asking, "are we there yet, are we there yet?" We must be driving you nuts.
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Eli Delventhal
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Reply #16 - Posted
2006-10-28 01:35:50 » |
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I assume that even though this fix as promised a long time ago either CVS is out of date or it was never uploaded. I just downloaded JInput yesterday and I am getting the massive debug text issue, although I haven't tested the mouse issue yet...
Am I downloading from the wrong place, or has this truly not been fixed?
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