Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (539)
Games in Android Showcase (133)
games submitted by our members
Games in WIP (603)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Help me with some pointers???  (Read 923 times)
0 Members and 1 Guest are viewing this topic.
Offline Sequalit

Junior Devvie





« Posted 2006-02-03 06:39:12 »

Can anyone give me a few leads on to what classes I should use to acomplish these tasks? All i need is a lead on the names.

I want to have a application with 3 seperate area's in it, one for a filesystem view, one for a drag and ddrop area, and one for a viewer, where i can move graphics around in

I was thinking about using JFrame/JPanel.. but then i wouldnt know how to begin implimentation in that...

any links/tips/refs would be very much appreciated!

Thanks
-Sequalit

while(gettingTired())
     crankOutMoreCode();
     if(asleep()){
          wakeUp();
          makeCoffee();
          chugCoffee();
     }
}

-Sequalit
Offline kylix999

Junior Devvie





« Reply #1 - Posted 2006-02-03 07:10:45 »



first of all go there:
http://java.sun.com/developer/onlineTraining/new2java/reference.html  - the best place to start with java

http://java.sun.com/docs/books/tutorial/dnd/index.html  -  tutorial how to use drag and drop
http://java.sun.com/docs/books/tutorial/uiswing/index.html - swing tutorials, for your application gui
http://java.sun.com/docs/books/tutorial/uiswing/learn/example2.html - sample swing application
http://java.sun.com/docs/books/tutorial/uiswing/components/frame.html - here you will find how to make frames
http://java.sun.com/docs/books/tutorial/essential/io/index.html - how to read and write files

happy coding
Offline Mr_Light

Senior Devvie


Medals: 1


shiny.


« Reply #2 - Posted 2006-02-03 16:53:30 »

look at http://java.sun.com/docs/books/tutorial/uiswing/components/components.html look though what kylix999 posted then look at it again.

also have a look at http://java.sun.com/products/jfc/tsc/articles/treetable1/index.html and for treetable on java.sun.com depending on how you want to browse though your files.

if you use split panes I would recomend useing this line:
1  
        UIManager.put("SplitPaneDivider.border", BorderFactory.createEmptyBorder(0, 0, 0, 0)); 

it fastly cleans up your user interface.

It's harder to read code than to write it. - it's even harder to write readable code.

The gospel of brother Riven: "The guarantee that all bugs are in *your* code is worth gold." Amen brother a-m-e-n.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Sequalit

Junior Devvie





« Reply #3 - Posted 2006-02-04 01:32:07 »

Thank you so much Kylix999, Mr_Light

This should help me out greatly!

another question... im not new to java, but im relativley inexperienced when it coems to the wealth of knowledge associated w/ java...

so when im looking for information on something, do i just do what i just did and ask, or is there a certain way you guys research it? or what hehe =)

thanks again for the links!

while(gettingTired())
     crankOutMoreCode();
     if(asleep()){
          wakeUp();
          makeCoffee();
          chugCoffee();
     }
}

-Sequalit
Offline Mr_Light

Senior Devvie


Medals: 1


shiny.


« Reply #4 - Posted 2006-02-04 03:33:02 »

you pick up bits an pieces along the way, ideling in #java at a random irc server and follow/research the more interesting problems. certain know-how is offcourse collected by simply doing stuff.

It's harder to read code than to write it. - it's even harder to write readable code.

The gospel of brother Riven: "The guarantee that all bugs are in *your* code is worth gold." Amen brother a-m-e-n.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Mr.CodeIt (10 views)
2014-12-23 03:34:11

rwatson462 (38 views)
2014-12-15 09:26:44

Mr.CodeIt (31 views)
2014-12-14 19:50:38

BurntPizza (62 views)
2014-12-09 22:41:13

BurntPizza (99 views)
2014-12-08 04:46:31

JscottyBieshaar (60 views)
2014-12-05 12:39:02

SHC (74 views)
2014-12-03 16:27:13

CopyableCougar4 (77 views)
2014-11-29 21:32:03

toopeicgaming1999 (138 views)
2014-11-26 15:22:04

toopeicgaming1999 (127 views)
2014-11-26 15:20:36
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!