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  [Odejava] Odejava-Xith3D tutorial  (Read 1990 times)
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Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Posted 2006-01-18 12:38:58 »

Here's a tutorial aimed at Odejava beginners I wrote a while back, sorry it took a while to publish it.

HTML Version
PDF Version

Example Java Files

Make sure you have the latest build to compile and run the examples.

Cheers,

Will.

Offline hawkwind

Junior Devvie




Java games rock!


« Reply #1 - Posted 2006-01-21 14:01:06 »

A nice read....I may consider shifting over from the xith collisions to ode
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #2 - Posted 2006-01-22 07:47:14 »

Thanks Smiley

The future looks bright with the JOODE project as well.

Will.

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Offline Amos Wenger

Senior Devvie




Everything's possible, but not everything's fun...


« Reply #3 - Posted 2006-04-28 15:55:23 »

The future looks bright with the JOODE project as well.
Yes indeed. Maybe we can use your documentation as a basis for JOODE's ?

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #4 - Posted 2006-04-29 03:24:27 »

By all means, please do.

Would be cool to see XODE support in JOODE too.

Will.

Offline Amos Wenger

Senior Devvie




Everything's possible, but not everything's fun...


« Reply #5 - Posted 2006-04-29 10:01:09 »

Would be cool to see XODE support in JOODE too.
I agree. If, as I think it will, JOODE gains more importance and developers are interested then someone will surely implement XODE support.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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