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  Books on Neural Nets  (Read 1079 times)
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Offline Malohkan

Senior Member




while (true) System.out.println("WOO!!!!");


« Posted 2006-01-13 20:10:29 »

I talked to some of you on the LWJGL chat a little while back about neural nets and some of you had suggestions on books that you really thought were great.  I have since lost what I wrote down about that Tongue

Could you guys share with me your suggestions again? Smiley  I'm interested in actually writing some code to play with making computers improve performance in a given task.

Admin and Game Developer at
GameLizard.com
Play Rimscape!    |    Play Conquer!
Offline CaptainJester

JGO Knight


Medals: 12
Projects: 2
Exp: 14 years


Make it work; make it better.


« Reply #1 - Posted 2006-01-13 20:57:10 »

Don't know if you want websites too, but this one is very good.
http://www.ai-junkie.com/ai-junkie.html

You might find something here too:
http://www-cs-students.stanford.edu/~amitp/gameprog.html

Offline Jeff

JGO Coder




Got any cats?


« Reply #2 - Posted 2006-01-16 00:40:45 »

Here's one sepcificly intended for game programmers...

http://www.amazon.com/gp/product/193184108X/104-6659033-8583947?v=glance&n=283155

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Schabby

Junior Member




The Receding Brow Worm will eat your code!


« Reply #3 - Posted 2006-01-29 11:16:50 »

Hi!

Why not use Support Vector Machines? Smiley They require (in general) less training and perform much better while being less computationally expensive in the long run. However, if it's difficult to extract important features from your input samples it might be a good idea to use NNs.

Johannes

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