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  Lightweight Java Game Library Alpha 0.3 Released  (Read 2753 times)
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Offline princec

« JGO Spiffy Duke »

Medals: 625
Projects: 3
Exp: 16 years

Eh? Who? What? ... Me?

« Posted 2002-11-10 20:36:40 »

Get it at

Fixed annoying crash bug when determining extensions. Please have a go with the batch maths ops to see if they work.

Cas Smiley

Offline Exocet

Senior Newbie

« Reply #1 - Posted 2002-11-11 00:46:09 »

Very cool, I'll give it a run through at school this week.
Now hopefully it will run on their NT systems.   Smiley
Offline Chman

Junior Devvie

Nothing more that... Java games are cool !

« Reply #2 - Posted 2002-11-11 13:18:39 »

Cool ! i've been waiting that for a long time !  Grin
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Matzon

JGO Knight

Medals: 19
Projects: 1

I'm gonna wring your pants!

« Reply #3 - Posted 2002-11-11 15:29:00 »

A new release is pending again! - I have some joystick stuff that is almost done, but time hasn't been on my side lately...

Speaking of... I simply can't find some cheap (5$-10$) gamepad at the local supermarket - it is annoying the hell out of me!

If anybody has a controller and a bit of time (should be rather simple to do, especially if continuing from my joystick code) please mail ( me!

and this is for all platforms! - again speaking of... we need someone to look at a version for Linux..............

Offline Exocet

Senior Newbie

« Reply #4 - Posted 2002-11-12 17:36:04 »

Yeah it works on NT.  Anyways regarding the code demo on someone should get around to checking that the wgl extension gl.wglSwapIntervalEXT(1); exists before calling it, and add a GLU object, which is somehow used but never actually created.

Now for some fun.
- Tristan
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