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  Multiple Gamepads  (Read 1419 times)
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Offline Coldstone

Senior Newbie





« Posted 2005-12-28 06:08:55 »

Hi,

I am trying to use two gamepads with JInput (basically player 1 and player 2).  I have both pads hooked upto a Belkin USB hub.  Everything seems to work, but the gamepads switch order every so often (never when I am running the program).  One gamepad will be player 1 on one app start, and then it will be player 2 on another start.

I tried looking at the Controller.getPortNumber, but its always 0.  Is there any otherway to consistantly identify one controller as player 1?  I checked the controller variables at runtime and ipQueue and ipDevice always seem to be different.

Thanks for any info.
Offline Jeff

JGO Coder




Got any cats?


« Reply #1 - Posted 2005-12-28 06:11:39 »

It would help to know which OS you are under.

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Offline Coldstone

Senior Newbie





« Reply #2 - Posted 2005-12-31 06:00:09 »

I am using Mac OSX. Anyother info that would be usefull?
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Offline Jeff

JGO Coder




Got any cats?


« Reply #3 - Posted 2006-01-16 23:48:58 »

Hmmm.

Unfortunately Mac is probably the paltform that has the least active support at the moment.  (Mac game hackers are kinda hard to come by.)

My *guess* is that there is a race in the implementation of the hub hardware such that which pad is "seen first" by the hub is non-deterministic.

if so there is probably no software solution.


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