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  Documentation on Writing a Plug-in?  (Read 1228 times)
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Offline Andrew Davison

Junior Member


Medals: 2



« Posted 2005-12-28 03:28:54 »

Dear All,

Is there any documentation on writing a JInput plug-in?

Are there any example plug-ins, that I can have a look at?

Failing that, what source code in the JInput distribution should I examine?

Thanks,
  Andrew

Dr. Andrew Davison
Dept. of Computer Engineering
Prince of Songkla University, Hat Yai
Songkhla 90112, Thailand
Offline Jeff

JGO Coder




Got any cats?


« Reply #1 - Posted 2005-12-28 07:15:59 »

The four default plug-ins (Win32, Linux OSX and awt) are all under the JInput source tree:
https://jinput.dev.java.net/source/browse/jinput/plugins/

If I were you I'd grab the whole source tree because you will need a few fiels from there and from jutils to refer to anyway to build them.

I believe at one poitn i tried to javadoc the Win32 plug-in reasonably as well as some of the fiels it refers to.  Again id grab the source tree and run the javadoc ant task and then take a look at thsoe docs.

Beyoind that, its an oral tradition.Cool   Endolf has been through it most recently.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline endolf
« League of Dukes »

JGO Coder


Medals: 4
Projects: 1


Current project release date: sometime in 3003


« Reply #2 - Posted 2005-12-28 12:56:50 »

Hi

The way I did it was to look at the tests and saw how the jutils plugins bit worked, saw that for a particular plugin, everything comes through the plugin environment. The directx and linux plugin do things slightly differently of course Smiley. Following either will point you in the right direction. Posting to these forums will get you help if you need it and we can test it or advise Smiley. The AWT plugin should be the easiest to follow as it uses no native code.

HTH

Endolf

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