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Offline appel

JGO Ninja


Medals: 35
Projects: 5


I always win!


« Posted 2005-12-27 15:28:16 »

Are there any 4k games out there that have their source-code available? I'd be interested in learning some more tricks.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline Anon666

Junior Member




aka Abuse/AbU5e/TehJumpingJawa


« Reply #1 - Posted 2005-12-27 15:56:43 »

Its 2 years old now, but the source for my 4KShooter is here :-

http://www.pkl.net/~rsc/4KShooter/A.java
Offline appel

JGO Ninja


Medals: 35
Projects: 5


I always win!


« Reply #2 - Posted 2005-12-27 16:42:03 »

Thanks.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kevglass
« League of Dukes »

JGO Kernel


Medals: 54
Projects: 20


Mentally unstable, best avoided.


« Reply #3 - Posted 2005-12-27 17:00:33 »

http://games.cokeandcode.com/index.php?page=source

Kev

Offline appel

JGO Ninja


Medals: 35
Projects: 5


I always win!


« Reply #4 - Posted 2005-12-27 17:52:51 »


That's a nice collection kevglass, I see you're using a similar template for most of your games.
Isn't there a overhead having those extra methods, logic() and draw() ?
I also notice that you don't have mouse controls in any of your games, any reason?

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline kevglass
« League of Dukes »

JGO Kernel


Medals: 54
Projects: 20


Mentally unstable, best avoided.


« Reply #5 - Posted 2005-12-27 19:47:53 »

I tend to focus on getting the game playable before worrying about size. I have in a couple of cases got to a point where I couldn't get in the features I wanted and collapsing the logic() and draw() methods down made the difference (so I did it) - but I don't see the point of collapsing them at the start when there might actually be no need at all Smiley

Only reason theres no mouse is I haven't needed it so far. Though I think tilt4k did use mouse?

Kev

Offline Anon666

Junior Member




aka Abuse/AbU5e/TehJumpingJawa


« Reply #6 - Posted 2005-12-28 01:14:19 »

If a private or final method is invoked from only one place, there is no reason it cannot be inlined. (though there is a small set of cases where such an optimisation would be counter productive)

However, I have yet to find an optimiser that performs this transformation Sad

Using BCEL it should be pretty easy to write an automatable & reusable bit of code to perform the change....
Offline jbanes

JGO Coder


Projects: 1


"Java Games? Incredible! Mr. Incredible, that is!"


« Reply #7 - Posted 2005-12-29 05:36:59 »

http://java.dnsalias.com/4k

Click on the "More Files" link for each game.

Java Game Console Project
Last Journal Entry: 12/17/04
Offline Markus_Persson

JGO Wizard


Medals: 8
Projects: 19


Mojang Specifications


« Reply #8 - Posted 2005-12-31 17:03:24 »

Miners4k now has the source code available.

http://www.mojang.com/notch/j4k2k6/miners4k/

Play Minecraft!
Offline Riven
« League of Dukes »

JGO Overlord


Medals: 437
Projects: 4


Hand over your head.


« Reply #9 - Posted 2006-01-01 12:48:10 »

sourcecode of Poker4K

Haven't had time to put comments in, yet.


It has a rather high method-count, but it uses recursive calls for the AI... it was the only option.

Hi, appreciate more people! Σ ♥ = ¾
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