Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (511)
Games in Android Showcase (119)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  VBOs don't work on ATi card  (Read 1889 times)
0 Members and 1 Guest are viewing this topic.
Offline InfoRital

Junior Duke





« Posted 2005-12-22 22:00:59 »

Hi,
I've coded a small code where i use VBO with LWJGL. On my PC, which has a Gf 6800 GT card, my code just works fine.
But on my laptop with a ATi X700, i get nothing or it even crashes my computer.

I've made a small jnlp file for testing with JWS.

Could you test it please ? http://www.jigames.info/jws/vbo.jnlp

Warning : if you have an ATi card, it may crash your windows, but i'm not sure.

Thanks.

Java In Games : Java Games Community for French Developers
Offline EgonOlsen
« Reply #1 - Posted 2005-12-22 22:23:47 »

Works fine here (Ati X800XT-PE, Cat 5.13).

Online princec

JGO Kernel


Medals: 404
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #2 - Posted 2005-12-22 23:47:56 »

I get a matte purple cube rotating - and ESC doesn't quit!!! EVIL!! Nvidia laptop.

Cas Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline darkprophet

Senior Duke




Go Go Gadget Arms


« Reply #3 - Posted 2005-12-22 23:56:05 »

works fine here too (ATI 9200SE, latest drivers).

Purple rotating cube thingy

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Vorax

Senior Duke


Projects: 1


System shutting down in 5..4..3...


« Reply #4 - Posted 2005-12-23 04:13:40 »

worked for me - I think.  Purple box rotating, but no esc to quit, but it did quit when I tried to alt-tab out. nVidia Geforce 5700

Offline InfoRital

Junior Duke





« Reply #5 - Posted 2005-12-23 11:52:30 »

Thank for all your replies and sorry for the esc touch, i've completely forgot it  Embarrassed (but on my computer, the scene lasts about 4 sec).
So it must be a driver problem no ?

But there is no update from my laptop constructor (Asus), and with the ATI test program for the installation of the generic driver, it said that i can't install the driver on my laptop... i don't know if i can nevertheless install it.

Java In Games : Java Games Community for French Developers
Offline kevglass

JGO Kernel


Medals: 187
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #6 - Posted 2005-12-23 11:54:25 »

Are you sure the 700 series supports the VBO extensions? I know my ATI Mobility 7000 IGP doesn't.

Kev

Online princec

JGO Kernel


Medals: 404
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #7 - Posted 2005-12-23 14:16:24 »

If it didn't he'd get an exception not a crash, right?

Cas Smiley

Offline kevglass

JGO Kernel


Medals: 187
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #8 - Posted 2005-12-23 14:34:44 »

Maybe. Smiley

Kev

Offline InfoRital

Junior Duke





« Reply #9 - Posted 2005-12-23 16:35:47 »

Are you sure the 700 series supports the VBO extensions? I know my ATI Mobility 7000 IGP doesn't.

Kev

I'm not sure that ATI 7000 IGP and X700 are the same series, are they ?
But i suppose my card supports VBOs because the demo "VBOTest" works on my computer (except if this demo uses vertex arrays, or somethink like that, if VBO extension isn't supported...).

And i got only once a crash, generally, i got juste a black screen during 5sec. I suppose that everything works, except that the cube isn't drawn.

Java In Games : Java Games Community for French Developers
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline EgonOlsen
« Reply #10 - Posted 2005-12-23 16:53:45 »

I'm not sure that ATI 7000 IGP and X700 are the same series, are they ?
No, of course not. The X700 is a shader 2.0 DX9 compatible card. Basically, it's a cut in half X800 (8 pixel pipelines instead of 16). It's more like a PCIe variant of the 9800. Maybe the Mobility version is even more stripped, but the basic capabilities are the same. It supports VBO for sure. The 7000 IGP is an old DX7 part.

Offline InfoRital

Junior Duke





« Reply #11 - Posted 2005-12-23 21:14:53 »

A friend had tested it and he got the same issue : a black screen, on a sony vaio laptop, with a Geforce 6400 TC.

I've put here the sources if someone want to take a look on them.

Java In Games : Java Games Community for French Developers
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Longarmx (50 views)
2014-10-17 03:59:02

Norakomi (40 views)
2014-10-16 15:22:06

Norakomi (31 views)
2014-10-16 15:20:20

lcass (36 views)
2014-10-15 16:18:58

TehJavaDev (67 views)
2014-10-14 00:39:48

TehJavaDev (65 views)
2014-10-14 00:35:47

TehJavaDev (58 views)
2014-10-14 00:32:37

BurntPizza (72 views)
2014-10-11 23:24:42

BurntPizza (44 views)
2014-10-11 23:10:45

BurntPizza (84 views)
2014-10-11 22:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!