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  Java Game Contest - NEW!!  (Read 6910 times)
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Offline jonathan gt

Junior Newbie





« Posted 2005-12-19 16:53:40 »

Hey All,

I hate to 'spam' this message board on my first post, but I think this will be of interest ;-)...

Game Trust has just announced the Second Annual Casual Game Evolution Challenge. This year we have better prizes and will feature the 3 finalists in our booth at the floor of GDC.

One Grand Prize Winner will win a $20,000 distribution contract (including a healthy revenue share), plus an 8-day "Adventure Tour" for 4 to Costa Rica - all expenses paid.

Two Remaining Finalists will win $10,000 distribution contract offers.

Game Trust will choose the 3 finalists, and display these games in our booth at GDC, where attendees will vote for their favorite game. Based on those votes we will crown the winner.

Any java web game can be submitted.

For more information and to submit, go to www.gametrust.com/contest

Regards,

Jonathan Greechan
Game Manager
Game Trust, Inc.
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 74
Projects: 15


★★★★★


« Reply #1 - Posted 2005-12-19 19:07:00 »

wow those prizes look pretty good Grin
Offline jonathan gt

Junior Newbie





« Reply #2 - Posted 2005-12-19 23:49:36 »

By the way I forgot to mention that you can reach me directly with any questions at jonathan(at)gametrust(dot)com.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline hvor2

Junior Member




Beyond mind, there is an awareness...


« Reply #3 - Posted 2005-12-20 10:58:36 »

Wow!
Now I'm interested...  Wink

Offline Riven
« League of Dukes »

JGO Overlord


Medals: 743
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #4 - Posted 2005-12-20 11:56:50 »

From 2006_Evolution_Contest_Official_Rules.doc:
Quote
A playable Java web game, such as a prototype or alpha, is required for entry.  Complementary download versions are recommended, but not required.

So it must be an applet? Are signed applets accepted? Or webstartable, signed or not? Or... ?


I'd really like to see this clarified.

Thank you for your time (and contest Smiley).

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Offline hvor2

Junior Member




Beyond mind, there is an awareness...


« Reply #5 - Posted 2005-12-20 12:59:41 »

I just read the Official Rules. What Riven asked is my question exactly. It seems a little unexplained just what type of game do you accept (or expect)? Does it have to be platform - independant  and tested to work on Linux/Mac/Win or it have to work on Windows only, for example? Do you restrict final product to be an applet or webstartable application (what is "web game?)
And another question: what will your test configuration be like (hardware/software)?
Cheers!

Offline jonathan gt

Junior Newbie





« Reply #6 - Posted 2005-12-20 20:22:32 »

Thanks for all of your interest  Grin

We've left the rules vague to encourage as many submissions as possible. While java games that are webstartable can be submitted for review, the end product (should the game in the contest) would need to be an applet in order to be integrated with Game Trust's Game Frame API.  Honestly, you can submit any java game - besides, it's free ;-)

For your information, Game Frame is Game Trust's community and commerce platform that we license to top gaming sites worldwide, like MiniClip.com and Shockwave.com. By integrating their Java web games with our API, developers get access to community features (chat, invitations, high score, ratings, profiles, etc.), increased distribution across our network, and new revenue streams (cash tournaments, subscriptions, downloads). We have full documentation and an assistant to help you through the integration process.

Feel free to contact me directly with any specific questions :-) (jonathan-at-gametrust-dot-com)

Jonathan
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