Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (416)
games submitted by our members
Games in WIP (306)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Why " no capability to remove children()"  (Read 2371 times)
0 Members and 1 Guest are viewing this topic.
Offline sinfun

Junior Newbie




Java games rock!


« Posted 2003-05-30 13:33:58 »

public      Scene s = null;
     bjectFile f = new ObjectFile(flags,
       (float)(creaseAngle * Math.PI / 180.0));

      s = f.load(filename);
and when  I want to change the  obj file ,first i use the "objTrans.removeChild(s.getSceneGroup()); "
then the wrong appear: (please help me)

javax.media.j3d.CapabilityNotSetException: Group: no capability to remove children()
     at javax.media.j3d.Group.removeChild(Group.java:349)()
     at ObjLoad.change(ObjLoad.java:257)()
     at ObjLoad.actionPerformed(ObjLoad.java:249)()
     at java.awt.Button.processActionEvent(Button.java:381)()
     at java.awt.Button.processEvent(Button.java:350)()
     at java.awt.Component.dispatchEventImpl(Component.java:3639)()
     at java.awt.Component.dispatchEvent(Component.java:3480)()
     at java.awt.EventQueue.dispatchEvent(EventQueue.java:450)()
     at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:197)()
     at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)()
     at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:144)()
     at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:136)()
     at java.awt.EventDispatchThread.run(EventDispatchThread.java:99)()
Offline Orangy Tang

JGO Kernel


Medals: 48
Projects: 11


Monkey for a head


« Reply #1 - Posted 2003-05-30 13:45:08 »

This is probably pointing out the obvious, but don't you have to set a capability bit in the node to allow removing of children?

[ TriangularPixels.com - Play Growth Spurt, Rescue Squad and Snowman Village ] [ Rebirth - game resource library ]
Offline kevglass
« League of Dukes »

JGO Kernel


Medals: 54
Projects: 20


Mentally unstable, best avoided.


« Reply #2 - Posted 2003-05-30 13:45:42 »

The group must have

.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE)

and

.setCapability(BranchGroup.ALLOW_CHILDREN_READ)

The element being removed must be a branch group and have

.setCapability(BranchGroup.ALLOW_DETACH)

called on it.

Kev

Games published by our own members! Check 'em out!
Try the Free Demo of Titan Attacks
Offline bmyers

Junior Member





« Reply #3 - Posted 2003-05-30 16:46:13 »

Note that you only need to set the capability bits if the BranchGroup is part of a live or compiled scene graph.

Also, if you don't think you'll be doing the remove very often then you might want to set the capabilityIsFrequent(?) to false for that capability, to help Java3D optimize the scene graph.

Offline sinfun

Junior Newbie




Java games rock!


« Reply #4 - Posted 2003-05-31 14:14:53 »

Thanks a lot.I have a lot to learn.....
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
mrbenebob (11 views)
2013-06-19 14:55:23

BrassApparatus (19 views)
2013-06-19 08:52:37

NegativeZero (23 views)
2013-06-19 03:31:52

NegativeZero (26 views)
2013-06-19 03:24:09

Jesse_Attard (29 views)
2013-06-18 22:03:02

HeroesGraveDev (65 views)
2013-06-15 23:35:23

Vermeer (65 views)
2013-06-14 20:08:06

davedes (66 views)
2013-06-14 16:03:55

alaslipknot (59 views)
2013-06-13 07:56:31

Roquen (80 views)
2013-06-12 04:12:32
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!