Has anyone done a drag and drop system say for inventory where you can click with your mouse, drag the object to the paper doll let go and it equips?
I wrote one quite a long time ago when DnD was brand new. (Sorry I dont have the code any more.) As already said, though, it should be *mostly* straight foward.
HOWEVER keep in mind that typical; game "drag and drop" actually ISNT drag and drop in the DnD sense. Instead, all that really hapens is that the cursor image is changed to the moving object and a pointer set so the code knows what is currently "loaded" in the object. (In Java pointer translates to object refernce or int object id depending on your inventory system.)