Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (687)
Games in Android Showcase (198)
games submitted by our members
Games in WIP (759)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  3D hardware  (Read 2109 times)
0 Members and 1 Guest are viewing this topic.
Offline edward

Innocent Bystander

The internet rocks!

« Posted 2002-11-08 16:21:30 »

Does Java3D (the runtime) make use of 3D hardware or is it software based? I presume since this is only available for DirectX/opengl and solaris platforms that it must be hardware based but am I wrong?

If it is hardware based, when can I expect to see a linux runtime, I think a linux runtime would really shift the tables in terms of game platforms on the PC market.

I am about to start my dissertation on the the topic of java vs c++ for 3D (I suppose this is a sign of my inabilty to do my own research!) so if I get a valid response for the runtime using hardware then I will be a happier researcher.
Offline Orangy Tang

JGO Kernel

Medals: 57
Projects: 11

Monkey for a head

« Reply #1 - Posted 2002-11-08 18:22:21 »

Hardware accelerated where possible, but theres several software OpenGL implementations knocking around that it would probably work on. May even be possible to get it running on the DX software reference implementation but it would kinda defeat the whole point..

I seem to remember somebody 'round here mentioning that porting J3D to a platform that already has a GL implementation is reasonably trivial, but i get the impression that its internal rather than technical reasons that are preventing some sort of release.

[ - Play Growth Spurt, Rescue Squad and Snowman Village ] [ Rebirth - game resource library ]
Offline Breakfast

Senior Devvie

for great justice!

« Reply #2 - Posted 2002-11-08 20:10:14 »

I think a linux runtime would really shift the tables in terms of game platforms on the PC market.

To be honest I would say that a Mac OSX version would make more of a difference. Especially if there was then going to be a ps2 and xbox version. That kind of instant cross-platform viability would be worth more than gold.
In the meantime: .
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

roseslayer (616 views)
2016-08-06 11:43:29

roseslayer (569 views)
2016-08-06 09:43:11

xTheGamerCodes (642 views)
2016-08-04 15:40:59

xTheGamerCodes (635 views)
2016-08-04 15:40:24

orrenravid (982 views)
2016-07-16 03:57:23

theagentd (1061 views)
2016-07-11 14:28:54

Hydroque (1173 views)
2016-07-06 05:56:57

Hydroque (1093 views)
2016-07-03 08:52:54

GrandCastle (908 views)
2016-07-01 09:13:47

GrandCastle (653 views)
2016-07-01 09:09:45
Rendering resources
by Roquen
2016-08-08 05:55:21

Rendering resources
by Roquen
2016-08-08 05:52:42

Rendering resources
by Roquen
2016-08-08 05:50:38

Rendering resources
by Roquen
2016-08-08 05:49:53

Rendering resources
by Roquen
2016-08-08 05:32:39

Making a Dynamic Plugin System
by Hydroque
2016-06-25 00:13:25

Java Data structures
by BinaryMonkL
2016-06-13 21:22:09

Java Data structures
by BinaryMonkL
2016-06-13 21:20:42 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!