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  Kumari - Updated - v0.5: Dec 29th  (Read 20137 times)
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Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #60 - Posted 2005-12-03 18:00:02 »

I'm using Linux...

When I start the Webstart it asks, if it can create a directory  '/kumari'  to write settings to.

1. I don't want it to write settings in a directory directly located at the root of my filesystem (on Windows this might be ok, though)
2. It also hasn't got write acess there (only root can add directorys to / )

Why don't you create a directory in the home dir? That would be much cleaner.

BTW: The screenshots look very nice Cheesy

Arne

Good feedback.  I didn't put much work into the webstart version (as the note says, it's hacked Smiley) - I'll have it check the users home and put it there instead.  That's less hacky overall Cheesy.  I'll add a post when its uploaded.

Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #61 - Posted 2005-12-03 18:59:12 »

New update: Writes to the home directory for the WebStar version now (instead of /kumari):


Kumari Kandum - WebStart

Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #62 - Posted 2005-12-03 20:14:36 »

New Version 0.3.5 (alpha) - WebStart version only (Windows installer version not updated).

- Summary (since v0.3) -

General:
  - Linux and Mac should be runnable via WebStart (Needs testers)
  - Fixed WebStart version to use users home directory

Performance improvments:
  - 50% improvement during heavy particle activity (explosions, active powerups, etc.)
  - Improved overall performance (less CPU load)

Bug fixes:
- Requires much less memory, at the cost of slowing load times
- Fixed problem detecting suitable display modes on some computers (Windows 98/Mac)
- Fixed GUI  lag issues


Kumari Kandum - WebStart

Questions, comments, etc.  always welcome and appreciated.

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Offline arne

Senior Devvie




money is the worst drug- we should not let it rule


« Reply #63 - Posted 2005-12-03 20:53:42 »

I still can't play it Sad

Take care with backslashes. You used a backslash for locating it into the homedir. It does not seem to be translated into the correct file-seperator for Unix-like systems ( a slash) The Java VM does this for slashes though (it replaces slashes with backslashes on windows), so it would be better, if you used a slash instead.
Another Note:
The path is now (I already used the slash instead):
<homedir>/Kumari/
better even would be
<homedir>/.Kumari/
because .name files are interpreted as hidden and mostly contain settings and stuff (like in this case)

Another important thing would be (if we already have all those filesystem issues), that Linux has a case-sensitive file-system unlike Windows.

:: JOODE :: Xith3d :: OdeJava ::
Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #64 - Posted 2005-12-03 20:57:17 »

Did you get any errors in the WebStart console that you can post?

Offline arne

Senior Devvie




money is the worst drug- we should not let it rule


« Reply #65 - Posted 2005-12-03 21:08:59 »

The Console:
Error log started - Kumari Kandum Version 0.3.5 (alpha) - December 3rd, 2005
Console log started - Kumari Kandum Version 0.3.5 (alpha) - December 3rd, 2005
Creating new Engine instance: com.vorax.VoraxEngine@1617189
Kumari home directory is: /home/arne\kumari
Copying files to local machine
Copied 113366 bytes to /home/arne\kumari\soundfx\explosion1.wav
#### Java Web Start Error:
#### java.io.IOException: Permission denied


The Exception:
java.lang.RuntimeException: java.io.IOException: Permission denied
   at com.vorax.utils.LocalFilesManager.copyFile(LocalFilesManager.java:77)
   at Kumari.main(Kumari.java:99)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
   at java.lang.reflect.Method.invoke(Method.java:585)
   at com.sun.javaws.Launcher.executeApplication(Launcher.java:1108)
   at com.sun.javaws.Launcher.executeMainClass(Launcher.java:1055)
   at com.sun.javaws.Launcher.continueLaunch(Launcher.java:898)
   at com.sun.javaws.Launcher.handleApplicationDesc(Launcher.java:469)
   at com.sun.javaws.Launcher.handleLaunchFile(Launcher.java:217)
   at com.sun.javaws.Launcher.run(Launcher.java:164)
   at java.lang.Thread.run(Thread.java:595)
Caused by: java.io.IOException: Permission denied
   at java.io.UnixFileSystem.createFileExclusively(Native Method)
   at java.io.File.createNewFile(File.java:850)
   at com.vorax.utils.LocalFilesManager.copyFile(LocalFilesManager.java:67)
   ... 12 more

:: JOODE :: Xith3d :: OdeJava ::
Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #66 - Posted 2005-12-03 21:14:51 »

Thanks - just switched all \ (slashes) - uploading now....

Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #67 - Posted 2005-12-03 21:20:34 »

Done uploading -
Kumari Kandum - WebStart

I hope it works.

Offline MasterDirk

Senior Newbie




Somebody set up us the bomb...


« Reply #68 - Posted 2005-12-03 21:38:50 »

Finally got hooked enuogh to try through all my lives. Nothing happens on Game Over. Am I not supposed to be kicked back to the menu or something on GameOver?
Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #69 - Posted 2005-12-03 21:42:59 »

Finally got hooked enuogh to try through all my lives. Nothing happens on Game Over. Am I not supposed to be kicked back to the menu or something on GameOver?

Not implemented yet Smiley  - Press escape to return to main menu at that point.

Games published by our own members! Check 'em out!
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Offline arne

Senior Devvie




money is the worst drug- we should not let it rule


« Reply #70 - Posted 2005-12-03 21:43:36 »

with the path it works now Smiley

But now I get another Error (I believe this has to do something with lwjgl):
Console:
Error log started - Kumari Kandum Version 0.3.5 (alpha) - December 3rd, 2005
Console log started - Kumari Kandum Version 0.3.5 (alpha) - December 3rd, 2005
Creating new Engine instance: com.vorax.VoraxEngine@16df84b
Kumari home directory is: /home/arne/kumari/
Copying files to local machine
Copied 113366 bytes to /home/arne/kumari/soundfx/explosion1.wav
Copied 455226 bytes to /home/arne/kumari/soundfx/fire_loop1.wav
Copied 157754 bytes to /home/arne/kumari/soundfx/levitate.wav
Copied 275616 bytes to /home/arne/kumari/soundfx/magic_alert1.wav
Copied 238524 bytes to /home/arne/kumari/soundfx/magic_alert_03.wav
Copied 315552 bytes to /home/arne/kumari/soundfx/magic_alert_08.wav
Copied 336032 bytes to /home/arne/kumari/soundfx/magic_alert_15.wav
Copied 79514 bytes to /home/arne/kumari/soundfx/missle_launch.wav
Copied 226848 bytes to /home/arne/kumari/soundfx/mod_explosion.wav
Copied 107930 bytes to /home/arne/kumari/soundfx/mod_explosion2.wav
Copied 22918 bytes to /home/arne/kumari/soundfx/small_explosion.wav
Copied 81572 bytes to /home/arne/kumari/soundfx/small_gun.wav
Copied 309918 bytes to /home/arne/kumari/soundfx/stone_roll.wav
Copied 81060 bytes to /home/arne/kumari/soundfx/stone_smallimpact1.wav
Copied 58020 bytes to /home/arne/kumari/soundfx/stone_smallimpact2.wav
Copied 60068 bytes to /home/arne/kumari/soundfx/stone_smallimpact3.wav
Copied 27802 bytes to /home/arne/kumari/soundfx/swish.wav
Copied 317600 bytes to /home/arne/kumari/soundfx/targeting_powerup.wav
Copied 428194 bytes to /home/arne/kumari/soundfx/woosh1.wav
Copied 600226 bytes to /home/arne/kumari/soundfx/woosh2.wav
Copied 208032 bytes to /home/arne/kumari/soundfx/woosh3.wav
Copied 175008 bytes to /home/arne/kumari/soundfx/woosh4.wav
Copied 77026 bytes to /home/arne/kumari/soundfx/woosh5.wav
Copied 1775464 bytes to /home/arne/kumari/music/sg1.ogg
Copied 1003053 bytes to /home/arne/kumari/music/sg4.ogg
Reading configuration data
Error reading configuration.  May not exist, using defaults
Reading game data
Game data not found.
Saving game data as game.dat
Attempting to set display: 1024x768 @72Mhz
Could not choose visual
org.lwjgl.LWJGLException: Could not choose visual
   at org.lwjgl.opengl.LinuxDisplayPeerInfo.initDefaultPeerInfo(Native Method)
   at org.lwjgl.opengl.LinuxDisplayPeerInfo.<init>(LinuxDisplayPeerInfo.java:52)
   at org.lwjgl.opengl.LinuxDisplay.createPeerInfo(LinuxDisplay.java:206)
   at org.lwjgl.opengl.Display.create(Display.java:629)
   at org.lwjgl.opengl.Display.create(Display.java:607)
   at com.vorax.VoraxEngine.initialize(VoraxEngine.java:465)
   at com.vorax.VoraxEngine.engineLoop(VoraxEngine.java:1118)
   at Kumari.main(Kumari.java:116)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
   at java.lang.reflect.Method.invoke(Method.java:585)
   at com.sun.javaws.Launcher.executeApplication(Launcher.java:1108)
   at com.sun.javaws.Launcher.executeMainClass(Launcher.java:1055)
   at com.sun.javaws.Launcher.continueLaunch(Launcher.java:898)
   at com.sun.javaws.Launcher.handleApplicationDesc(Launcher.java:469)
   at com.sun.javaws.Launcher.handleLaunchFile(Launcher.java:217)
   at com.sun.javaws.Launcher.run(Launcher.java:164)
   at java.lang.Thread.run(Thread.java:595)
#### Java Web Start Error:
#### null

Exception:
java.lang.NullPointerException
   at org.lwjgl.opengl.GL11.glGetString(GL11.java:1556)
   at com.vorax.Renderer.init(Renderer.java:278)
   at com.vorax.VoraxEngine.initialize(VoraxEngine.java:476)
   at com.vorax.VoraxEngine.engineLoop(VoraxEngine.java:1118)
   at Kumari.main(Kumari.java:116)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
   at java.lang.reflect.Method.invoke(Method.java:585)
   at com.sun.javaws.Launcher.executeApplication(Launcher.java:1108)
   at com.sun.javaws.Launcher.executeMainClass(Launcher.java:1055)
   at com.sun.javaws.Launcher.continueLaunch(Launcher.java:898)
   at com.sun.javaws.Launcher.handleApplicationDesc(Launcher.java:469)
   at com.sun.javaws.Launcher.handleLaunchFile(Launcher.java:217)
   at com.sun.javaws.Launcher.run(Launcher.java:164)
   at java.lang.Thread.run(Thread.java:595)

:: JOODE :: Xith3d :: OdeJava ::
Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #71 - Posted 2005-12-03 22:17:29 »

Are you able to run other LWJGL games?   Such as Tribal Trouble - http://www.oddlabs.com/tribaltrouble.php


Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #72 - Posted 2005-12-04 07:53:24 »

Still looking for Mac and Linux testers for the WebStart version - Kumari Kandum - WebStart


Offline Jeff

JGO Coder




Got any cats?


« Reply #73 - Posted 2005-12-04 08:36:06 »

Hm.

Linux goes to black screen then quits on my Linux box.

I'll try to get a webstart console open and catch what I assume must be an exception.  if I can get it Ill post it...

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline Jeff

JGO Coder




Got any cats?


« Reply #74 - Posted 2005-12-04 08:44:02 »

Alright there is an error but Java webstart closes the damn console when the app exits so I never get to see or copy it Sad

Any chance you could make it write errors to a file in the kumari directory?

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline arne

Senior Devvie




money is the worst drug- we should not let it rule


« Reply #75 - Posted 2005-12-04 10:50:53 »

Are you able to run other LWJGL games?   Such as Tribal Trouble - http://www.oddlabs.com/tribaltrouble.php

Yes I can. TribalTrouble comes actually with its own JRE, but I simply changed the path in the start script to my current JRE and it works then, too.

:: JOODE :: Xith3d :: OdeJava ::
Offline MasterDirk

Senior Newbie




Somebody set up us the bomb...


« Reply #76 - Posted 2005-12-04 13:12:55 »

[irony]Don't you just love how cross-platform always just works?[/irony]
Offline arne

Senior Devvie




money is the worst drug- we should not let it rule


« Reply #77 - Posted 2005-12-04 16:12:45 »

[irony]Don't you just love how cross-platform always just works?[/irony]
If it were pure java it would work  Undecided , but JNI is not.

:: JOODE :: Xith3d :: OdeJava ::
Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #78 - Posted 2005-12-04 16:39:46 »

Alright there is an error but Java webstart closes the damn console when the app exits so I never get to see or copy it Sad

Any chance you could make it write errors to a file in the kumari directory?

Done - Logging will go to the kumari directory under your home directory.  Post the results from both the console.log and the error.log files.


Kumari Kandum - WebStart


Thanks

Offline elias

Senior Devvie





« Reply #79 - Posted 2005-12-04 18:58:42 »

If TT works on arne's setup, but your game doesn't, it is probably caused by you requesting a pixel format that is not available. Are you forcing 24 bit colors, an alpha buffer or anything else "weird"?

Btw, running your game on a linux machine gave me a blank screen, an early exit and this in the logs:

java.io.FileNotFoundException: /home/elias/kumari/console.log (No such file or directory)

thrown from

at com.vorax.VoraxEngine.<init>(VoraxEngine.java:579)

(sorry about the incomplete exception trace, but the javaws log format is in xml)


 - elias

Offline darkprophet

Senior Devvie




Go Go Gadget Arms


« Reply #80 - Posted 2005-12-04 19:09:02 »

clicking on quit leaves the javaw process in windows...

Mustang, b60.

Otherwise, a really good game Smiley

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #81 - Posted 2005-12-04 19:57:31 »

If TT works on arne's setup, but your game doesn't, it is probably caused by you requesting a pixel format that is not available. Are you forcing 24 bit colors, an alpha buffer or anything else "weird"?

Pixel format is this:
1  
PixelFormat pf = new PixelFormat(32, 8, 16, 1,0);


Quote
Btw, running your game on a linux machine gave me a blank screen, an early exit and this in the logs:

java.io.FileNotFoundException: /home/elias/kumari/console.log (No such file or directory)

thrown from

at com.vorax.VoraxEngine.<init>(VoraxEngine.java:579)

(sorry about the incomplete exception trace, but the javaws log format is in xml)

Did you say no when asked if it should copy files?  That part creates the directory - otherwise if you create a kumari directory in your home it should work.


Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #82 - Posted 2005-12-04 20:00:42 »

clicking on quit leaves the javaw process in windows...

Mustang, b60.

Otherwise, a really good game Smiley

DP

Ya, there is something weird causing the process to remain - probably something minor - the whole webstart version of this is really just a hack around things to test OS compatibility of the game.

Glad you thought the game was good Smiley

Offline Jeff

JGO Coder




Got any cats?


« Reply #83 - Posted 2005-12-04 20:05:31 »

Here's my error.log on LInux

Error log started - Kumari Kandum Version 0.3.6 (alpha) - December 4th, 2005
Error reading configuration.  May not exist, using defaults
No OpenGL errors
ERROR:  FMOD native library not found!!
no NativeFmod in java.library.path
NativeFmod library not found : NativeFmod.dll, libNativeFmod.so, libNativeFmod.j
nilib or NativeFmodCe.dll
NativeFmod may not be well installed.
Exit !!!

Here's my concolse.log

Console log started - Kumari Kandum Version 0.3.6 (alpha) - December 4th, 2005
Java version: 1.5.0_03
Creating new Engine instance: com.vorax.VoraxEngine@95c083
Kumari home directory is: /home/jeffpk/kumari/
Copying files to local machine
Reading configuration data
Reading game data
Attempting to set display: 1024x768 @72Mhz
System is bump map capable
System can use two sided stencils
System can use stencil wraps
Vertex Buffer Objects enabled
GL Init completed
OS Name: Linux

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline Jeff

JGO Coder




Got any cats?


« Reply #84 - Posted 2005-12-04 20:07:49 »

[irony]Don't you just love how cross-platform always just works?[/irony]

Think for a minute how spoiled we are that we are ONLY dealing with install and hardware compatability issues and somehow that seems like "not enough corss-platform."

Fact of the matter is we used to have these kidsn of problems just trying to get a game to run over a reasonable number of PCs...  this wasn't even the START of our porting issues...

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #85 - Posted 2005-12-04 20:10:42 »

Thanks Jeff - I'll have that fixed in a jiffy Cheesy

Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #86 - Posted 2005-12-04 20:15:56 »

Ok, FMOD should be found now - I also set the alpha bits for the PixelFormat to 0, hopefully that helps the other Linux users:


Kumari Kandum - WebStart (the it's gonna work damn it! - version)

PS:  It should still work for Windows and Mac (I hope). Smiley

Offline arne

Senior Devvie




money is the worst drug- we should not let it rule


« Reply #87 - Posted 2005-12-04 21:31:34 »

Now it doesn't even launch:

Console:
#### Java Web Start Error:
#### signed entry missing in ressource: http://vorax.thebodclan.com/webstart/nfmod-natives-linux.jar
missing signed entry: libfmod-3.74.1.so

Exception:
JNLPException[category: Download-Error : Exception: null : LaunchDesc: null ]
   at com.sun.javaws.security.SigningInfo.checkSigning(SigningInfo.java:138)
   at com.sun.javaws.cache.DownloadProtocol$RetrieveAction.actionDownload(DownloadProtocol.java:456)
   at com.sun.javaws.cache.DownloadProtocol.doDownload(DownloadProtocol.java:602)
   at com.sun.javaws.cache.DownloadProtocol.getResource(DownloadProtocol.java:755)
   at com.sun.javaws.LaunchDownload.downloadJarFiles(LaunchDownload.java:715)
   at com.sun.javaws.LaunchDownload.downloadEagerorAll(LaunchDownload.java:638)
   at com.sun.javaws.Launcher.downloadResources(Launcher.java:969)
   at com.sun.javaws.Launcher.handleApplicationDesc(Launcher.java:335)
   at com.sun.javaws.Launcher.handleLaunchFile(Launcher.java:217)
   at com.sun.javaws.Launcher.run(Launcher.java:164)
   at java.lang.Thread.run(Thread.java:595)

:: JOODE :: Xith3d :: OdeJava ::
Offline Vorax

Senior Devvie


Projects: 1


System shutting down in 5..4..3...


« Reply #88 - Posted 2005-12-04 21:45:02 »

Bugger!!  Try it again - only the nfmod-natives-linux.jar (280K) should have to download.

Kumari Kandum - WebStart (the it's gonna work or Mr. Computer is going to meet Mr. Fire hose! - version)

Offline arne

Senior Devvie




money is the worst drug- we should not let it rule


« Reply #89 - Posted 2005-12-04 21:55:33 »

Better, but still doesn't work.  Tongue Now I get a black screen for a blink.

console.log:
Console log started - Kumari Kandum Version 0.3.6 (alpha) - December 4th, 2005
Java version: 1.5.0_03
Creating new Engine instance: com.vorax.VoraxEngine@121f1d
Kumari home directory is: /home/arne/kumari/
Copying files to local machine
Reading configuration data
Reading game data
Attempting to set display: 1024x768 @72Mhz
System is bump map capable
System can use stencil wraps
Vertex Buffer Objects enabled
GL Init completed
OS Name: Linux

error.log:
Error log started - Kumari Kandum Version 0.3.6 (alpha) - December 4th, 2005
Error reading configuration.  May not exist, using defaults
No OpenGL errors
ERROR:  FMOD native library not found!!
/home/arne/.java/deployment/cache/javaws/http/Dvorax.thebodclan.com/P80/DMwebstart/RNnfmod-natives-linux.jar/libNativeFmod.so: libfmod-3.74.so: cannot open shared object file: No such file or directory
NativeFmod library not found : NativeFmod.dll, libNativeFmod.so, libNativeFmod.jnilib or NativeFmodCe.dll
NativeFmod may not be well installed.
Exit !!!

:: JOODE :: Xith3d :: OdeJava ::
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