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  Got a gamedev job!  (Read 2788 times)
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Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Posted 2005-11-13 04:48:45 »

Hi All,

Thought I'd pass on some really good news - I have been employed as a game developer at a small Melbourne based game studio working on an upcoming PSP title.  I've been there two weeks and am really enjoying it.  Essentially this is what I have always wanted.

The work's all C++, not Java.  I miss a lot of things about Java, but am perfectly happy using C++ -- as I hoped, my skills are easily adaptable to unfamilure IDE's, languages and engines.

This won't have a huge impact on my contributions to Xith3D, though my time may be a little more scarce.  I still plan on doing more work on my Xith3D based game, but this may suffer a bit.

What clinced the deal at the interview were the demo's that I had shown them of my work.  One was a GameBoy Colour hobby game that I created in a week in 2001, and the other the Xith3D/Odejava based Lineriders project (video coming soon).

Cheers, and good luck to anyone else heading down this path.

Will.

PS.  Thank you to all the Xith3D forum regulars (in particular: arne, croft, MagicSpark, Goliat, Orangy Tang) for your contributions, conversations and helpfulness over the recent months.

Offline arne

Senior Devvie




money is the worst drug- we should not let it rule


« Reply #1 - Posted 2005-11-13 11:08:44 »

Quote
Thought I'd pass on some really good news - I have been employed as a game developer at a small Melbourne based game studio working on an upcoming PSP title.  I've been there two weeks and am really enjoying it.  Essentially this is what I have always wanted.

Congratulations Smiley

Quote
This won't have a huge impact on my contributions to Xith3D, though my time may be a little more scarce.  I still plan on doing more work on my Xith3D based game, but this may suffer a bit.

I hope it doesn't suffer to much Wink ,but there's still us  Cool

Arne

:: JOODE :: Xith3d :: OdeJava ::
Offline nonnus29

Senior Devvie




Giving Java a second chance after ludumdare fiasco


« Reply #2 - Posted 2005-11-13 12:53:23 »

Yes, congratulations!  Being employed is a 'good thing'  Grin

I'd like to see this gameboy color game, do you have the rom around somewhere?  I've played the gbc a bit myself recently.

edit; n/m I found it on your page; thanks for providing the source, it's interesting reading  Smiley
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline mix

Senior Newbie




In the long run, we're all dead. - Keynes


« Reply #3 - Posted 2005-11-13 15:02:48 »

Big congrats Will, that is excellent news!!

Cheers,

Eric
Offline Amos Wenger

Senior Devvie




Everything's possible, but not everything's fun...


« Reply #4 - Posted 2005-11-13 15:54:59 »

Good luck !

I'll try to be as often as possible on this forum.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Jeff

JGO Coder




Got any cats?


« Reply #5 - Posted 2005-11-13 21:58:05 »

Terrific!

Don't let them work you to death!

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline 5parrowhawk

Senior Newbie




Java games rock!


« Reply #6 - Posted 2005-11-14 06:24:16 »

Congratulations!!!

Good luck, and I hope it doesn't get too hectic around crunch time!
Offline khangharoth

Junior Devvie




There is more to life than JAVA...But Java Rocks


« Reply #7 - Posted 2005-11-14 11:57:25 »

Congrats ,but keep some time for this  forum also..
  Good luck

Offline hunterd

Senior Newbie





« Reply #8 - Posted 2005-11-16 23:15:19 »

Congrats! Enjoy it to the max Smiley
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #9 - Posted 2005-11-17 12:31:40 »

Thanks everyone!   Grin

I'll keep you posted on how it goes (unfortunately we have to keep our mouths shut until release time, after which I look forward to giving some details).  We've just finished our first milestone (tech demo) and are now working towards the next milestone due in two months.

About the GBC game, nonnus29 you're welcome.  I used a tile creator to actually create the tiles (the data of which is then converted into data arrays).

Havn't had a chance to publish the Lineriders video but I will try to soon, it's a good example of Xith3D being used in an exhibited project.

Cheers,

Will.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline K.I.L.E.R

Senior Devvie




Java games rock!


« Reply #10 - Posted 2005-11-17 12:38:19 »

Congrats on your job.
When you mention Melbourne are you talking about Australia -> Victoria -> Melbourne?

Vorax:
Is there a name for a "redneck" programmer?

Jeff:
Unemployed. Wink
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #11 - Posted 2005-11-19 03:16:43 »

Congrats on your job.
When you mention Melbourne are you talking about Australia -> Victoria -> Melbourne?

Thanks. ¬†Yep, that's the one.  Have you been here?

Will.

Offline bohdan

Junior Devvie




Java-positive...


« Reply #12 - Posted 2005-11-24 14:09:26 »

Congratulation William!

Xith may suffer a bit, this is understood... but from another hand - may be you will bring some of your new experience back to Xith!
Even better! Smiley

Good luck and success to you!!!

Bohdan!
Offline Amos Wenger

Senior Devvie




Everything's possible, but not everything's fun...


« Reply #13 - Posted 2005-11-24 17:15:16 »

Xith may suffer a bit, this is understood... but from another hand - may be you will bring some of your new experience back to Xith!

I hope so.. Xith (core) isn't very active these weeks...  Undecided

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #14 - Posted 2005-11-29 11:16:56 »

For sure.  I have not abandoned my Xith3D/Odejava game, although its focus and scope may change a bit.  I have put many many hours into Xith3D and am not going to just drop it.

In fact, there is a possability that Lineriders (which I am still to properly explain) may be getting some more development and exposure over the next few months.  I should include a plug to Xith3D.

As for the activity level, anyone can submit patches...  I essentially have been improving Xith3D as I need it, I encourage others to do the same (and to go the extra step in standardising your improvements).

Will.

Offline Amos Wenger

Senior Devvie




Everything's possible, but not everything's fun...


« Reply #15 - Posted 2005-11-29 17:21:58 »

Maybe we should make a plan of possible ameliorations.
Err.. and maybe the actual Xith architecture isn't adapted for the recent graphic cards features... or optimization algorithms.. I don't know, I don't have really the time to look at it now.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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