CgPlugin for eclipse, first release:
download and unzip the plugin file into your eclipse' plugin directory. Then, run eclipse.
To active the runtine compilation of the Cg file, you have to activate this mode via a new popupmenu on the project.
Go into the eclipse preferences and find Cg Preferences. Set the location of your cgc file as:
You can also change the editor prefrences:
After that, rename or create new cg file. To run properly the editor and the compiler, the vertex program files must have the ".vp" extension and the fragment program ".fp"
You can used new file command.
For any question and suggestion, send me an email at firstname.lastname@example.org
In next release, I'll try to add some cool features: auto-completion, auto-indent, GLSL support...