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  Web Start Applet Wierdness  (Read 1527 times)
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Offline CheekyRipley

Junior Devvie

Projects: 1

« Posted 2005-11-04 07:58:49 »


I've spent a little time putting together a .jnlp so I can offer my applet game as a standalone download. I've noticed something strange when the applet loads .wav sound effects.

When I load the sounds in, I quickly play() and stop() them so I know they're prefetched.

Now, when I load the applet embedded in a web page - either locally or from a web server - it's fine. When I run it as a web start applet, locally it is fine, but when it's run from a web server the sound loading part is very, very slow.

I've tried it from a personal web server on the same machine too, with the same results.

All the resources are in a .jar, and loading images is still as quick - so why not .wavs?

Many thanks,


Mark Ripley<br />Cheeky
Offline Eli Delventhal

JGO Kernel

Medals: 42
Projects: 11
Exp: 10 years

Game Engineer

« Reply #1 - Posted 2005-11-04 23:42:21 »

Hmm, I was going to link you to Kev's webstart tutorial, but his site is down.

Sounds will always take a lot longer to load than images because they are very hard to compress and usually much larger, but I don't see why java web start from a web server specifically would give problems. I personally have never had my own server to tool around with, so I can't say whether I've encountered this problem. Although this isn't strictly a networking question, you might be better suited to posting your question there, as they'll have more knowledge of server-specific issues.

Odd little issue.

See my work:
OTC Software
Offline CheekyRipley

Junior Devvie

Projects: 1

« Reply #2 - Posted 2005-11-08 22:28:35 »

OK, I'll try there.

Thanks Smiley


Mark Ripley<br />Cheeky
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