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  Anyone have any good pointers for either an FIDE or Glicko2 implementation?  (Read 1422 times)
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Offline Jeff

JGO Coder




Got any cats?


« Posted 2005-11-04 01:32:31 »

Java source would be great.

Baring that, psuedo-code would be terrific.

Id even take C or BASIC source.

As a last resort does anyone have apointer to an implementation article that explains the algoruithy in question without bogging down in heavy math proofs of its usefulness??

Thanks

JK


Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
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