Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (416)
games submitted by our members
Games in WIP (307)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Extending Layer  (Read 947 times)
0 Members and 1 Guest are viewing this topic.
Offline jonberry

JGO Visitor




« Posted 2005-10-24 19:49:55 »

I understand that it's not possible to extend the Layer class from searching the forum.   Sad

This is what I originally wanted to do.

The reason I wanted to do this was to be able to draw some text (high score, etc)
on my J2ME game.

I can draw directly on the gamecanvas, but it's not the right layer I want to draw on.

Is there a way to extend Sprite or TiledLayer and be able to use drawString() on it?
(I don't have an image associated with the text)

Thanks,

Jon
Offline anydoby

JGO Visitor




« Reply #1 - Posted 2006-01-05 08:57:02 »

As far as I'm aware of, no Sad Visibility of layer constructor does not allow this. In the siemens-game-api the visibility of layer constructor was protected and I used it to subclass Layer, but in sun's implementation this is not possible. So sad Sad the only way to subclass a layer is to wright your own implementation of layer and all of the javax.microedition.lcdui.game classes. Luckily you can decompile the WTK jars and take their sourcecode (as did i Smiley ) for tiledlayer, sprite, etc. it works fine on my nokia 6630.

Or, you can take source from any other opensource, there are a lot of implementations of gameapi in MIDP1.0. Though the main drawback will be that your api wont work as fast as natively supported one.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
mrbenebob (19 views)
2013-06-19 14:55:23

BrassApparatus (29 views)
2013-06-19 08:52:37

NegativeZero (32 views)
2013-06-19 03:31:52

NegativeZero (34 views)
2013-06-19 03:24:09

Jesse_Attard (39 views)
2013-06-18 22:03:02

HeroesGraveDev (75 views)
2013-06-15 23:35:23

Vermeer (76 views)
2013-06-14 20:08:06

davedes (77 views)
2013-06-14 16:03:55

alaslipknot (69 views)
2013-06-13 07:56:31

Roquen (92 views)
2013-06-12 04:12:32
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!