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  read and process a pcx file  (Read 693 times)
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Offline bruyeria

Senior Newbie





« Posted 2005-10-20 19:42:59 »

Hello all!
   Im trying to develop a turn based game using swing. The game will use tiles for the board, so the problem i am currently facing is how to create the terrain. As for now. i have a pcx file with all the terrain tiles i would like to use. but i dont know how to read and extract parts of it.  the pcx file is a grid with all the images (when i open it with photoshop)
   The problem is a 3 part problem:
  1) read the pcx file
  2) extract the images to an array or something.
  3) paint the images.

i was looking around and find a nice little class in the midp 2.0 called TiledLayer which is exactly what i need.
can you guys help me to either be able to use that class or to solve the problem some other way?

thanks in advance.
Offline oNyx

JGO Coder


Medals: 1


pixels! :x


« Reply #1 - Posted 2005-10-21 02:32:39 »

crosspost

弾幕 ☆ @mahonnaiseblog
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