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Offline princec

JGO Kernel


Medals: 284
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #150 - Posted 2005-11-07 19:25:03 »

I'd pay you $100 to be able to distribute my games without worrying about your damned license! The runtime's a lot smaller, too...

Cas Smiley

Offline Vorax

Senior Member


Projects: 1


System shutting down in 5..4..3...


« Reply #151 - Posted 2005-11-07 20:11:07 »

I'd pay you $100 to be able to distribute my games without worrying about your damned license! The runtime's a lot smaller, too...

Cas Smiley

Where do I send the check? Smiley

Offline g666

Junior Member





« Reply #152 - Posted 2005-11-07 20:14:01 »

What is the problem with opengl ? games like quake3 use it and unlike dx its multiplatform so doesnt that mean it is better?

Why do you have to be aslave to the portals, surely there are better ways to publicice ur game.

if i ever make a game i think is worth selling, and most games i see on portals frankly are not. then i would write a native installer that automatically dl's / updates the jre when it installs, and informs the user in a simple way what it is doing also.


desperately seeking sanity
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Legends of Yore - The Casual Retro Roguelike
Offline Vorax

Senior Member


Projects: 1


System shutting down in 5..4..3...


« Reply #153 - Posted 2005-11-07 20:19:59 »

What is the problem with opengl ? games like quake3 use it and unlike dx its multiplatform so doesnt that mean it is better?

Why do you have to be aslave to the portals, surely there are better ways to publicice ur game.

if i ever make a game i think is worth selling, and most games i see on portals frankly are not. then i would write a native installer that automatically dl's / updates the jre when it installs, and informs the user in a simple way what it is doing also.



And how will people find your game in the first place?   

That's what the portals do - you bring the game, they bring the customers - Millions of them.  It's not impossible to do on your own, but it can take years to build up the traffic to your site and alot of time and money.  Even if they get to your site, why will they come back? 

The reason the portals get the customers are -
1) Advertising dollars
2) Constant influx of new games to keep the customers comming back.
3) Support for the customers

They...unfortunetly... have the upper hand and to play in the casual games world, you need to play with them or forget the idea of making a profit.

Offline g666

Junior Member





« Reply #154 - Posted 2005-11-07 20:26:14 »

How about giving it to bloggers to do reviews of it, spread copies of it on file sharing networks(yep), if your game is any good you will find people will seek it out, most games on portals are just mindless clones, im not surprised people dont buy them.

desperately seeking sanity
Offline princec

JGO Kernel


Medals: 284
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #155 - Posted 2005-11-07 21:21:12 »

Getting way off topic now! Best start a new thread.

Cas Smiley

Offline ChrisM

JGO Coder


Medals: 1
Projects: 1


END OF LINE.


« Reply #156 - Posted 2005-11-07 21:28:03 »

Agreed Cas Smiley

-Chris

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