Andrew Davison
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Posted
2003-05-21 16:16:03 » |
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Dear All, I've been working on a book tentatively called: Java Programming Techniques for 2D, 2.5D, 3D, and Network Games [/color] I've just placed the 10 chapters on Java 3D (including source code) online at: http://fivedots.coe.psu.ac.th/~ad/jg/Please download it, try it. I'd like comments. Thanks, Andrew
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Dr. Andrew Davison Dept. of Computer Engineering Prince of Songkla University, Hat Yai Songkhla 90112, Thailand
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dreamweaver
Junior Newbie
Java games rock!
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Reply #1 - Posted
2003-07-12 06:54:48 » |
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great chapters  Could I have your 2D chapters ?
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Andrew Davison
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Reply #2 - Posted
2003-07-15 04:10:30 » |
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The 2D code is mostly written, but I want to go over it another time yet.
- Andrew
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Dr. Andrew Davison Dept. of Computer Engineering Prince of Songkla University, Hat Yai Songkhla 90112, Thailand
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Games published by our own members! Check 'em out!
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Daath
Junior Member  
Java games rock!
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Reply #3 - Posted
2003-07-15 15:07:51 » |
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i am afraid that book about java3d and gaming might be by the time it is published (Xmas 2003) passe .... unless it includes jogl
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immudium
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Reply #4 - Posted
2003-07-22 16:27:55 » |
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Still, for someone like me who knows a fair amount of "regular" Java but has never really jumped into the 3D programming world, from what I've read so far it's been a good starting point for me. Technologies come and go and some day even jogl will be replaced with something niftier and kewler. The Java3D API seems like a good starting point to me whether it becomes obsolete in 6 months or 5 years. Theoretically, learning additional APIs such as jogl should just be a logical extension of whatever I learn in this Java3D introduction.
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Andrew Davison
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Reply #5 - Posted
2003-07-30 04:55:10 » |
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Dear All, Java Programming Techniques for 2D, 2.5D, 3D, and Network Games http://fivedots.coe.psu.ac.th/~ad/jg/I've just finished putting the networking chapters online, which end with a 3D networked 'world' example using Java 3D. Please visit, I'd like comments. Thanks, Andrew
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Dr. Andrew Davison Dept. of Computer Engineering Prince of Songkla University, Hat Yai Songkhla 90112, Thailand
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yandy.ah
Junior Newbie
Java games rock!
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Reply #6 - Posted
2003-08-08 02:19:57 » |
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thanks a lot ! I think you have helped so many javaGamers.
Let's go!
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misterX
Junior Member  
java forever!
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Reply #7 - Posted
2003-08-08 17:53:23 » |
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sounds cool and well constructed... but i'm affraid i'm part of those lazy ones who are just flying through it. I think the network for games topic is a big big +, it's one of the topics where it's especially hard to find good tutorials (related to games). There is however a small but important thing missing: there is no table of contents nor an index. This makes it hard to find something precise or have a detailed idea of what's in it.
cheers
and again: good job! ;-)
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poisonousparrot
Senior Newbie 
Current Project - NightStalkerMUD
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Reply #8 - Posted
2003-08-28 20:16:25 » |
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Umm...maybe im blind  but i cant seem to find anything on Java2d...
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Signatures are stupid
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cfmdobbie
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Reply #9 - Posted
2003-08-28 21:28:58 » |
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Nope, not blind. Andrew has only released some Java3D and Networking chapters so far. The final book looks set to contain some Java2D work, but as of yet none of that's been given away.
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Hellomynameis Charlie Dobbie.
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Games published by our own members! Check 'em out!
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poisonousparrot
Senior Newbie 
Current Project - NightStalkerMUD
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Reply #10 - Posted
2003-08-28 23:08:53 » |
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Oh Okay. Just wonderin.
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Signatures are stupid
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evanofsky
Guest
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Reply #11 - Posted
2004-02-19 15:50:42 » |
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Awesome book. Is there any way to download all the chapters in one big file?
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Jeff
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Reply #12 - Posted
2004-03-08 03:19:31 » |
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Hmm I get nothing at the URL
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SpuTTer
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Reply #13 - Posted
2004-03-08 05:11:58 » |
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Andrews host seems to be down. It was quite slow last time a took a look also, but I assure you it's normally there!
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emmi12345
Junior Newbie
Java games rock!
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Reply #14 - Posted
2004-06-12 05:26:51 » |
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hi Andrew,
do u help me in making a collaborative system, infact i want to make "Collaborative browsing"?
thx in advance
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guseppe
Junior Newbie
Java games rock!
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Reply #15 - Posted
2005-04-11 19:23:08 » |
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great book thanks for all the info i'm currently working on a mmorpg i was doing well with the rpg part but the networking and 3d where of great help (im doing 2d my own way ill distribute it when its a little more flawless).
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viniciusfs
Senior Newbie 
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Reply #16 - Posted
2005-10-28 13:04:29 » |
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Great book! Thanks for sharing with us! 
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crazyc94
Senior Newbie 
I like cheese
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Reply #17 - Posted
2005-11-28 01:57:15 » |
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Great book!!! Thanks for posting it online too!  Btw, the URL for HPjtune has moved. Now it's http://www.hp.com/products1/unix/java/java2/hpjtune/index.html
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Quack! I'm a duck!
"Or make your own RationalNumber class (unless you need irrational numbers, then you're screwed )." - shmoove
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Jeff
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Reply #18 - Posted
2005-12-04 08:09:38 » |
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SO at risk of slightly hijacking the trhead. I've started my Java 3D Games section of my giant games FAQ. Its still a work in progress but it already covers a bunch of questions people seem to coem up with after playing around with Java3D a bit. http://wiki.java.net/bin/view/Games/JeffOn3DPlease let me know if anything is less then clear or brings up other questions.
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BlindMan
Senior Newbie 
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Reply #19 - Posted
2006-02-10 17:12:25 » |
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great book, i will definetly be buying it! 
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jinessor
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Reply #20 - Posted
2009-08-02 05:34:42 » |
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Thank you very much!
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SwampChicken
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Reply #21 - Posted
2009-08-20 02:09:10 » |
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Thank you very much!
I thought that book looked vaguely familiar? (I bought it AGES ago!!) Then I saw the post dates in this thread. 
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