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  Java 3D Games Programming Chapters online  (Read 11622 times)
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Offline Andrew Davison

Junior Devvie


Medals: 2



« Posted 2003-05-21 14:16:03 »

Dear All,

I've been working on a book tentatively called:
 
Java Programming Techniques
for 2D, 2.5D, 3D, and Network Games
[/color]
I've just placed the 10 chapters on Java 3D (including source
code) online at:

http://fivedots.coe.psu.ac.th/~ad/jg/

Please download it, try it. I'd like comments.

Thanks,
 Andrew

Dr. Andrew Davison
Dept. of Computer Engineering
Prince of Songkla University, Hat Yai
Songkhla 90112, Thailand
Offline dreamweaver

Junior Newbie




Java games rock!


« Reply #1 - Posted 2003-07-12 04:54:48 »

great chapters  Grin
Could I have your 2D chapters ?
Offline Andrew Davison

Junior Devvie


Medals: 2



« Reply #2 - Posted 2003-07-15 02:10:30 »


The 2D code is mostly written, but I want to go over
it another time yet.

- Andrew

Dr. Andrew Davison
Dept. of Computer Engineering
Prince of Songkla University, Hat Yai
Songkhla 90112, Thailand
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Daath

Junior Devvie




Java games rock!


« Reply #3 - Posted 2003-07-15 13:07:51 »

i am afraid that book about java3d and gaming might be by the time it is published (Xmas 2003) passe .... unless it includes jogl
Offline immudium

Junior Devvie




Gorram it!


« Reply #4 - Posted 2003-07-22 14:27:55 »

Still, for someone like me who knows a fair amount of "regular" Java but has never really jumped into the 3D programming world, from what I've read so far it's been a good starting point for me.  Technologies come and go and some day even jogl will be replaced with something niftier and kewler.  The Java3D API seems like a good starting point to me whether it becomes obsolete in 6 months or 5 years.  Theoretically, learning additional APIs such as jogl should just be a logical extension of whatever I learn in this Java3D introduction.
Offline Andrew Davison

Junior Devvie


Medals: 2



« Reply #5 - Posted 2003-07-30 02:55:10 »

Dear All,

 Java Programming Techniques for 2D, 2.5D, 3D, and Network Games
 http://fivedots.coe.psu.ac.th/~ad/jg/

I've just finished putting the networking chapters online,
which end with a 3D networked 'world' example using Java 3D.

Please visit, I'd like comments.

Thanks,
  Andrew

Dr. Andrew Davison
Dept. of Computer Engineering
Prince of Songkla University, Hat Yai
Songkhla 90112, Thailand
Offline yandy.ah

Junior Newbie




Java games rock!


« Reply #6 - Posted 2003-08-08 00:19:57 »

thanks a lot ! I think you have helped so many javaGamers.

Let's go!
Offline misterX

Junior Devvie




java forever!


« Reply #7 - Posted 2003-08-08 15:53:23 »

sounds cool and well constructed... but i'm affraid i'm part of those lazy ones who are just flying through it.
I think the network for games topic is a big big +, it's one of the topics where it's especially hard to find good tutorials (related to games).
There is however a small but important thing missing: there is no table of contents nor an index. This makes it hard to find something precise or have a detailed idea of what's in it.

cheers

and again: good job! ;-)
Offline poisonousparrot

Senior Newbie




Current Project - NightStalkerMUD


« Reply #8 - Posted 2003-08-28 18:16:25 »

Umm...maybe im blind Wink but i cant seem to find anything on Java2d...

Signatures are stupid
Offline cfmdobbie

Senior Devvie


Medals: 1


Who, me?


« Reply #9 - Posted 2003-08-28 19:28:58 »

Nope, not blind.  Andrew has only released some Java3D and Networking chapters so far.  The final book looks set to contain some Java2D work, but as of yet none of that's been given away.

Hellomynameis Charlie Dobbie.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline poisonousparrot

Senior Newbie




Current Project - NightStalkerMUD


« Reply #10 - Posted 2003-08-28 21:08:53 »

Oh Okay. Just wonderin.

Signatures are stupid
8: Undefined index: online
File: /home/jgo/public_html/Themes/default/Display.template.php (main sub template - eval?)
Line: 161