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  Hyrathus: Quality, Fun, Experience  (Read 1814 times)
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Offline Tyuwan

Junior Newbie

« Posted 2005-09-26 20:27:53 »

                                                        <img src="">

Team name:
BlackWood Studios

Project name:
Hyrathus Online

Brief description:
Hyrathus Online is a 3D MMORPG(Massively Multi-Player Online Role-Player Game). It will focus on creating the most dynamic enviorment possible, and try to  provide the player with as many activites as possible.

Target aim:
Hyrathus online will be a free MMORPG (f2p), but with Gold Member (small monthly fee charge to support our server) player will have more access to the the game (p2p).

Experience, Success,  and a cut of profits, if made.

C++: Client
Java: Server
Ogre: 3d Rendering engine

Talent needed:

3D Modeler
2D Artist
Concept Artist
Java Programmer
C++ Programmer
*Optional, but recommended
We require someone who knows C++/OGRE well.
   *Knowledge of using encryption libraries.
   *Knowledge of using WinSock.

Team structure:
Currently Maou is the project leader,
MAOU: 3D Moldeler/Animator
DANSAS: Server Programmer ( Java )
JAMES: ( Database Programmer )
SATHENZAR: Php Programmer
NATE: 2D Artist
HARUKA: 2D Artist
ZEMI: Writer

...And some other staff

<a href=""></a>

AIM:tyuwan (need to email him first)

AIM: DaThreeDude

Additional Info:
NOTE: We will be starting with C++/OGRE from scratch.


**We have a working CVS server, database server, and game test server.

Information on the project ( WITH JAVA) :
Iso 3d. ( Tile Engine, 3d person view)

Technical: We are using the 3ds file type

(Works on client + Server)
- Advanced Room/World based chat system.
- Players can see each other and move around in game.
- Tile Engine.
- Model/Texture loading.

(Currently Working on)
- Animation

(Server Only Working)
- Battle System
- Inventory

Battle/Movement System:
Arrows or WASD + Mouse
Batteling will be dynamic- If intrested we will send Design Doc.

Both working on server && client ( Double collision )

Feel free to
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