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  jME 0.9 out  (Read 2828 times)
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Offline Mojomonkey

Senior Devvie

ooh ooh eee eeee

« Posted 2005-09-22 22:15:27 »

It's been a long time coming, but jME (jMonkey Engine) version 0.9 has
been released. This "maintenance" release has gone a long ways towards
alleviating memory issues. While no major functionality was added, the core API has been greatly optimized and enhanced, allowing for a cleaner, faster and better overall engine.

You may obtain the latest release (requires LWJGL 0.98) here:;jsessionid=64FFCD7B743C37D34BE414B5E81D9067

The following enhancements and changes have occurred:

-Memory Improvements! Reduced memory by over half, some cases 80%.
   *Removal of duplicate geometry data
    *Cleaning up of BoundingVolumes
   *Optimization of RenderStates.

-Debugger class allowing for a central place to do test renderings (Boundings and Normals).

-Addition of the JMECanvas allowing AWT integration into Java components.

-SharedNode and SharedMesh have been added, allowing scene data to be used multiple times in a scene.

-Cleaning of the API
   *Better fallbacks for lower end cards.
   *Mac improvements
   *Renderer is now an abstract class, allowing generalized code to move into its common methods.
   *Spatials and BoundingVolumes now have a type, allowing the user to determine the subclass without requiring use of instanceof.
   *Removal of unsupported packages (UI and Widget)
   *Fixed Transparency issues.
   *Multiple frustum plane camera.
   *Many bug fixes.

Thanks to everyone that have contributed, and thank you to the users for supporting us.

Questions/Comments/Concerns: visit

Don't send a man to do a monkey's work.
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