That Wings3D program sounds like a great idea. I'll definately be downloading that and using it, at least for static imports. Though I'd still like to learn how to do animations in the future, if anyone has any insight.
Blender has an absolutely great system for creating animations, but can this even be applied to Xith3D? Does it use a similar keyframe procedure, or is it something more "direct"? Mostly want to know if it's compatible in any way, because this will determine whether or not I bother trying to learn to use another 3D editor.
Anyway since I can't get to test this out right now, I might as well ask a few questions...
1. Does the export preserve my object center and face normals?
2. Is the texture "mode" saved? I.e. Cube method with x scale applied.
3. Do additional texture layers, like alphas and normal/bump maps, transfer properly? (not too likely I'd need these however)
4. Can I create lamps and light sources in this way?
Thanks for all the responses, and sorry for my noobishness. I'll try to learn as much about this as I can in my free time.

I really appreciate the help.