Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (511)
Games in Android Showcase (119)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  RPG/Turn-based Strategy  (Read 2141 times)
0 Members and 1 Guest are viewing this topic.
Offline Clappingman

Junior Newbie


Projects: 1



« Posted 2005-09-20 06:22:49 »

Well it's not quite a finishable game as it stands. But combat works, items work to a degree (but don't do anything) Buildings are like holliwood buildings, look nice but don't do anything yet. Movement speed depends on the terrain. Saving games I should probably implement as with the particular way I implemented map saving I don't think it will take much work. Graphics are raytraced/mouse drawn by me.



I am having problems with getting winamp to play normally while the game is playing, which is odd, as I don't use any music or sound whatsoever. and I need some help with finding some webspace for hosting.

SShots:

Offline anarchotron

Junior Duke




...precious bodily fluids.


« Reply #1 - Posted 2005-09-20 13:34:17 »

I really like the art style of the game... like playing/making games on paper as a kid.

There's all kinds of neat things you can do with it to, like a realtime eraser effect that kindof smudges a bit as you erase something (maybe when something is killed).  And you can do event 'particles' with little streaks of color as if you were using a marker or crayon.  For instance if you score a hit, your opponent might have zip-zip-zip some little strokes of a red marker for blood show up for a few frames then fade away.
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 78
Projects: 15


★★★★★


« Reply #2 - Posted 2005-09-20 18:57:37 »

I need some help with finding some webspace for hosting.

try http://www.javagamesfactory.org for hosting the game!
Pages: [1]
  ignore  |  Print  
 
 

 
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!