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  PROJECT REJECTED: jawp  (Read 1919 times)
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Offline Jeff

JGO Coder




Got any cats?


« Posted 2005-09-18 05:45:45 »

Space based multiplayer strategy game. Very easy rules. Mostly desgined to create robust network game engine. The rules are adopted from kde - konquest game. (slightly changed for online multiplayer- however, they are still absolutely simple)

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Offline kevglass

JGO Kernel


Medals: 159
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #1 - Posted 2005-09-18 08:26:21 »

Sounds interesting, though I think we're still in the grounds of what makes a game "community" and what makes it just a "project" - see source forge.

I like this sort of game however, so  +1 Smiley

kev

Offline sunsett

Senior Member




ribbit!


« Reply #2 - Posted 2005-09-19 03:08:01 »

Good luck on this, but about the "create robust network game engine" I would be excited to see what you've come up with, but just in case you haven't seen it, take a look at my project javagamenetworking.deve.java.net.

Matt Hicks
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Jeff

JGO Coder




Got any cats?


« Reply #3 - Posted 2005-09-24 04:56:51 »

I see one yes and no other votes.

As per my custom I will hold this over one more week to see if it can garner any more yes votes.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline Jeff

JGO Coder




Got any cats?


« Reply #4 - Posted 2005-10-01 03:20:33 »

This porject has picked up no more yes votes in the past week.  Thus by the house rules it is rejected.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
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