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  OpenGL Performance  (Read 1283 times)
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Offline kevglass

JGO Kernel


Medals: 123
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Posted 2005-09-14 08:43:09 »

I know many of you have already seen this but I found it useful resources a check list of things just to run through to try and squeeze a little more performance out of my shoddy graphics card:

http://www.mesa3d.org/brianp/sig97/perfopt.htm

Yes, its old, but most of the areas still seem to apply if you're not using new hardware (i.e. you can't replace stuff with shaders)

Kev

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