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  When will DevIL work for Mac OS X?  (Read 1112 times)
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Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Posted 2005-08-17 05:52:31 »

I am trying to run the NeHe tutorials but obviously can't once it start trying to use DevIL because of this: lwjgl.org/forum/viewtopic.php?t=1153

I would really like the use of DevIL textures for my game... but I can't because I am on Mac OS X.

Is there going to be a solution out soon or is there any way to manually make it work on my computer that someone knows about? Thanks.

See my work:
OTC Software
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #1 - Posted 2005-08-17 07:33:56 »

it does already work, but you are required to have it pre installed - which is a bit annoying. We have been looking into a solution and specifically asking for people to help out with it - but no one has come forth to help.
We have not forgotten the issue - I just dont have the buildfile knowledge of fixing this. The issue is also valid for linux.

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #2 - Posted 2005-08-17 22:31:57 »

Okay, so then how do I preinstall it?

Take your time on fixing it – what you've done so far in LWJGL is pretty amazing.

See my work:
OTC Software
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Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #3 - Posted 2005-08-18 00:29:06 »

this package should help
http://prdownloads.sourceforge.net/openil/DevIL_Binary_1.6.7.tgz

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #4 - Posted 2005-08-18 03:44:58 »

Okay, it works now!

(well, some of the tutorials do...)

But the DevIL problem is fixed! Thanks!

See my work:
OTC Software
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