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  Display.sync3()  (Read 627 times)
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Offline erikd

JGO Knight


Medals: 3
Projects: 3


Maximumisness


« Posted 2005-08-17 02:08:50 »

from the javadoc:
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   /**
    * Synchronize the display to a capped frame rate. Note that we are being "smart" about the
    * desired results in our implementation; we automatically subtract 1 from the desired framerate
    * to prevent just missing the frame time if vsync is set.
    * @param fps The desired frame rate, in frames per second
    */


Maybe my lack of sleep is playing parts now, but shouldn't it automatically *add* 1 to the desired framerate? It seems to me that if you subtract 1 from the framerate, it will sleep a little bit too long, resulting in missing the frame for sure when vsync is set, no?

EDIT:
I also have one little request (RFE) for these sync methods.
Could they return a boolean which indicates wether or not the sync method actually had to sleep/yield, in other words wether or not the desired frame rate was possible to achieve? Can be handy to implement auto frame skipping...

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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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