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  [Game Gardens] Kanature  (Read 1014 times)
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Offline kevglass

JGO Kernel


Medals: 85
Projects: 25


Coder, Trainee Pixel Artist, Game Reviewer


« Posted 2005-08-06 14:16:15 »

I've been meaning to have a play with the 3 Rings (think puzzle pirates) Game Gardens API, so I've created a simple game that we used to call "squares" at school as a learning experience with a view ot using the networking layer of the API for a future game. Enough babble..

Kanature - each player takes it in turns to plays lines onto the grid (an island, see below). If you place a line which forms a square you claim the square, 1 point and another go. Try not to set other people up for wins.

Here's a screenie:



Interesting thing about game gardens, they host the mutliplayer server and generate the JNLP. its all really very smooth.

I'm afraid you do have to register to play though.


http://www.gamegardens.com/gardens/game_18.jnlp

AI is a little brutal at the moment, though it is beatable.

If anyone's interested I might write a little article on the GG API.

Kev

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