All I do is this:
View view = simpleU.getViewer().getView();
When I set x to 10, then objects at a distance from 20 are not rendered.
But When I set it to 15, then objects at a distance from 50 are not rendered! Well, I would have expected 30 according to the result when I set it to 10.
How can that be?
My test environment:
I have a ColoredCube at (0.0,0.0,0.0).
I have a player modell which looks at the ColoredCube and which I'm moving along the z-axis.
I determined my position from the Vector3f from the Transform3D from the TransformGroup of my playermodel.