I'm a developing a game in my own 2D game engine. I have been able to implement the basic stuff and the game is playable. But now I want to include some kind of "real-time cutscene" in the game, stuff you would find in any game this days. I searched the web but I didn't find anything regarding this matter. Do you know of any good way of implementing this?
The easiest way may be to do an animation containing the whole cutscene, and then adding the animation to the engine, but I don't think this is the best way to do it. Any ideas?
Thx in advance.