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  PROJECT APPROVED: SpaceBomber  (Read 1597 times)
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Offline Jeff

JGO Coder




Got any cats?


« Posted 2005-07-29 21:01:44 »

Space Bomber is going to be a demo-game for xith3d or odejava newby's. The idea to create such a game came across one day when Alonzo (one of the participents) had the idea of making a game together with other people who also don't know very much about xith3D, so they all can do the stuff they know, have fun making the game and also learn the parts they didn't know before, without having long days of reading the API's. We decided that we want to make a sort of Bomberman in Space and 3D. Odejava is supposed to handle collisions and the movements. Xith3D is supposed to be used as the renderer. In the game you should be able to throw bombs which, because of the physics, move along with the player until the player starts adding force to his spaceship. So this game will need very much skill to make the bombs do what you want, but it will also work for not very experienced user, who just throw bombs now and then. We've discussed also the variation of the bombs doing no dammage at all to the ships, so you only get damage by colliding to walls, or with other players. The bombs give you then only some extra speed burst that makes you crash against walls if you're not careful. To see the newest state of the discussion go to http://magicspark.org/~willadv/xith/index.php . Please note, that this forum is probably only temporary.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #1 - Posted 2005-07-30 16:59:12 »

+1   Looks like a nice project to promote Xith3D and ODEJava, both of which I have been considering for a game idea of my own.  Maybe with this example available I will actually make some progress.  (probably not, I'm just too dang busy with "real" work.. sigh)

Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #2 - Posted 2005-08-01 08:03:05 »

Cool ... It finally got here Cheesy Cheesy

Quote
Maybe with this example available I will actually make some progress.  (probably not, I'm just too dang busy with "real" work.. sigh)

You could also take part if you want, when it get's approved.

I don't know if the people who approved to take part at the beginning are still interested, because it was a long time now. But even if some of them don't want to take part anymore there will be probably still other newbys who are interested, so:

+1

PS: I'm the project owner - thought I should mention that  Wink


:: JOODE :: Xith3d :: OdeJava ::
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Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #3 - Posted 2005-08-01 11:19:45 »

+1

I still want to participate.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Jeff

JGO Coder




Got any cats?


« Reply #4 - Posted 2005-08-01 19:20:18 »

Baring any "no"s that show up this week and need to be adressed, this one looks like a go!

I'll close this on Friday if there are no nos.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline Jeff

JGO Coder




Got any cats?


« Reply #5 - Posted 2005-08-05 23:42:06 »

Project approved.  Moved to games-demos.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
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