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  PROJECT REJECTED: PhantomRay  (Read 1813 times)
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Offline Jeff

JGO Coder




Got any cats?


« Posted 2005-07-29 23:00:47 »

PhantomRay was developed for those who demand the highest image quality from an OpenGL renderer. Designed for use in Visualization, PhantomRay's versatile toolkit should integrate easily into existing production environments. The main objective of PhantomRay is to create photorealistic raytraced quality images using OpenGL.

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Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #1 - Posted 2005-07-30 19:00:25 »

Not sure where Java comes in exactly, but I Iike pretty pictures, so +1.

Offline Jeff

JGO Coder




Got any cats?


« Reply #2 - Posted 2005-08-06 01:31:56 »

As there are no negative votes, I will hold this project over 1 more week to allow it to gather the requisite 3 votes.

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Offline zero

Junior Member





« Reply #3 - Posted 2005-08-06 13:46:53 »

+1
Offline Jeff

JGO Coder




Got any cats?


« Reply #4 - Posted 2005-08-13 06:11:09 »

This project has gotten one more yes vote this week and no Nos, so Im holding it over one more week. It must gather its last "yes" this week or else it will be rejected.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

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Offline Jeff

JGO Coder




Got any cats?


« Reply #5 - Posted 2005-08-20 08:03:49 »

Unfortunately this project seems to have lost its steam in this forum without getting its third YES.

By the rules of JGO I am thus going to have to reject it.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
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