I am looking for contacts who could share their personal experiences in that domain.
I am interested in both wired and wireless MMO game experiences. (Although I know wireless MMO games are not common, yet.)
I am trying to decide if a particular technology could be used successfully in MMO game development.
The technology in question currently brings low latency, high throughput, fault tolerance and scalability to a number of large systems used by major stock markets, online marketplaces, logistics operations, semiconductor fabs, etc.
What's in it for you?
I can't promise anything, but you could benefit from any positive outcome of our discussions.
And, if I were to adapt the technology in question, you would get to play with/try it before anybody else.
Email me at:
infinity-321@axiom7.comPlease include the following information:
1) Your current/past role/title at a game developer/studio
2) The title of the game you contributed to